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Weapon armaments


michael_collins

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In the original game, stormies were issued the E11, and any imp officers were issued with blaster pistols, in JO, they were issued with repeater guns or the merrson or that shotgun type weapon.

 

What im tryin to get at is, in later levels, will you arm the stormies with mortars or repeaters as well as the E11 or is that not in the spirit of the original game ?

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No, shooting tons of stormies with blasters is WAY HARD without a lightsaber. So, the HARD difficulty level of DF is going to be HELL! Plus, there are some enemies with powerful guns and detonators you know. HINT: DARK TROOPERS, BOUNTY HUNTERS, AND REE-YEES!

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There is a fourth difficulty level for JO! Use that to put in stormies with new weapons... I don't want the original 3 altered in anyway ImmolatedYoda. I just said it'd be cool for the hardest setting to have those things.

i was talking about what michael and the other people before you said. and yes, a fourth difficulty level with that stuff would be pretty cool, but i would be content with what is planned for the mod ie 3 levels of difficulty

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You know your a SW freak when you refer to stormies as real and have standards for them:D

Oh yeah, let's not put ALL THESE DAMN IDEAS posted all the time. I'd like to keep talk simple so not to overwhelm these MOD makers. I like to see progress, then maybe set in some new ideas. GOT IT?

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Your ideas don't limit the progress of this mod, ya know. Just because you give us an idea, doesn't mean we go off right that second and put it in game. We are doing the basics first and then we will probably come back one day and look at these posts and think "cool, that's a nice idea" and stick it in. But for now, posting ideas does in no way slow the progress of this mod down ;)

 

So carry on! Keep posting these ideas!

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