Emon Posted December 4, 2002 Posted December 4, 2002 Is it possible? Deus Ex style level transitions (going back and forth between levels, progress is saved) will work if I could just run a "load auto" at the start of the map...anyone know?
Shadriss Posted December 4, 2002 Posted December 4, 2002 I've seen this discussed some months ago - I cant remember all the reasons why, but as I remember it, the answer is that that method doesn't work.
AKPiggott Posted December 4, 2002 Posted December 4, 2002 I spoke to Mike Gummelt about this a while back and he simply concluded that it could be risky allowing an editor access to a player's console (that's basically what it is), so there's no way of doing it.
Emon Posted December 4, 2002 Author Posted December 4, 2002 Ah, thanks anyways. Kind of odd, though, since with SoF2 the target_level_change allows you to exec scripts, giving you full access to the console.
Tigris Posted December 5, 2002 Posted December 5, 2002 In Single-Player it is possible (AFAIK), in MP you need to tell the user to add something to the autoexec.cfg, that way you could make snow and rain work.
Emon Posted December 5, 2002 Author Posted December 5, 2002 Uh, okay, it's possible...would you mind telling me how?
Leslie Judge Posted December 6, 2002 Posted December 6, 2002 But you have only one autoexec.cfg, not? Not for every single map. Tell me if I'm wrong. Emon wants to travel through maps back and forth.
Tigris Posted December 6, 2002 Posted December 6, 2002 Yeah- I know, I didn't mean to say traveling is possible in MP. For the SP-Part, check out the Ravenboards, they have described it there. Found it when searching for a possibility to get the fx_rain working in MP.... Perhaps the guys from WLS can help you, they have made that coop-mode afterall.
Shadriss Posted December 6, 2002 Posted December 6, 2002 WLS doesnt do JK2 anymore - they work UT2K3 now. And I dont think they ever considered working THIS problem...
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