Darth Kaan Posted December 12, 2002 Share Posted December 12, 2002 (Multiplayer map) I have a forcefield on a timer, to turn on and off every 5 seconds. I want a sound to play when it turns on and when it turns off. I have tried the "soundset" method for entities and the "noise" method for target speakers. Niether work. How can I get sounds to work? Link to comment Share on other sites More sharing options...
wedge2211 Posted December 12, 2002 Share Posted December 12, 2002 Put a target_speaker near the forcefield, with "noise" set to whatever wav file you want to play when the field is on, and the "looped_off" box checked. Then target whatever turns on the forcefield at the target_speaker as well. Link to comment Share on other sites More sharing options...
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