wedge2211 Posted December 29, 2002 Share Posted December 29, 2002 Where in the Radiant grid do the skybox images corresponding to _ft, _lf, _up, etc display? For example, if I put a skybox in my map, will I see sky_ft when I am looking along the +y axis, +x axis, or what? Link to comment Share on other sites More sharing options...
Bell Posted January 10, 2003 Share Posted January 10, 2003 oh when you apply a sky shader don't try to adjust it on the face of the brush, you don't need to. it will look tiled when you apply a sky to the brush. You don't have to specify the front back top bottom etc.; find the sky texture you want in the texture window and just apply it to all the brushes you want the sky shader on. I'm assuming you have a sky box around your map. Just apply the sky texture to all 6 sides and it will work. Link to comment Share on other sites More sharing options...
ook_typhon Posted January 10, 2003 Share Posted January 10, 2003 To make Life easyer I would use this code at the start or all sky box shaders qer_editorimage textures/skies/sky.jpg Just add that to the top it will use the raident texture that says sky on your sky much easy to rember what it is... Some ppl dont care but when you are editing a lvl the most easy things are the best Link to comment Share on other sites More sharing options...
Shadriss Posted January 12, 2003 Share Posted January 12, 2003 Those werent his question, guys. He's asking which image would corrispong to a given direction on the grid. SO he has an idea of what he should see when he looks out a window. Say he's using the kejim SB, and he wants to be sure that the window he's putting in is looking at the big mountain in the skybox. Which direction (up, down, left, or right side) would be that part of the image? I dont have an answer offhand... I'm sure it would be easy to figure out though, with alittle experimentation. Link to comment Share on other sites More sharing options...
Leslie Judge Posted January 12, 2003 Share Posted January 12, 2003 OK, I checked it. So... xxxx_rt is to the right, xxxx_lf is to the left (). xxxx_bk is to the top and xxxx_ft is to the bottom of the screen in Radiant. Plus the xxxx_up's bottom meets the xxxx_rt's top. Link to comment Share on other sites More sharing options...
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