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Model Tags and Coding question


Antizac

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Most coders and modelers, know that

the tags on weapon models (eg: tag_weapon), are used to attach the weapon to the player's hand (eg: bolt_r_hand).

 

Does anyone know if it is possible to modify the code to attach the lightsaber model's tag ("tag_flash") to a different tag on the player model? (bolt_r_hip, or bolt_r_shldr)

 

Any information, on this would be most helpful.

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hehe... now this could make for some very interesting player characters... Is there a way to package this coding into player models? This way one could model characters with built in sabers.

 

Think of it, a jedi that has had his hand cut off but replaced it with a built-in saber instead of a bionic hand... or more creative body parts.

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