Eldritch Posted January 16, 2003 Posted January 16, 2003 If you're looking to make a cylinder type brush, you can create a brush and then use the 'Arbitrary Side' option in the Brush menu to tell it how many sides you want it to have. The more sides it has, the rounder it will look. You could also bevel a brush (make it a curve) and line up 4 of them, which would also look round. If you want to make more complex curvy type stuff, this is the way to go (or use patch meshes, but they're even more horrible than curves).
wedge2211 Posted January 16, 2003 Posted January 16, 2003 You could draw a brush the right height, width, and depth, and click curve>cylinder and then curve>cap selection.
Eldritch Posted January 16, 2003 Posted January 16, 2003 That one slipped my mind, Wedge. Funny how I forgot about the easiest method.
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