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RPG Commenor


Shadriss

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Haven't played that one yet. Maybe eventually, Aru...

 

OK... THe clinic is textured and lit. The screenies are up, and though a few of them are slightly outdated (mostly because of small lighting changes) they are a good representation of the area.

 

The water thing I asked about works... just gotta make sure you make you water brush correctly is all. Otherwise, you wont sink into it.

 

Also included in the screenies is a small bloopers pic... I took it when I did the initial texturing and before I put in ANY lighting... I went in-game to evaluate lighting needs, and well... I'll let the pic speak for itself. :D

 

Also, welcome to the Project, Aru-Wen... NOW GET THAT POWER CENTER DONE! *cracks whip*

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Originally posted by Shadriss

Haven't played that one yet. Maybe eventually, Aru...

You should check it out. Unfortunately, because of insane amount of detail, I am unable to do anything but 'tour' Palace Wars with my 1.53 GHz comp. :( Looks sweet, plays bad.

 

Also, welcome to the Project, Aru-Wen... NOW GET THAT POWER CENTER DONE! *cracks whip*

 

OUCH! *bandages back* Thanks, I think. ;) I've decided to shift my mapping schedule around and if I can map uninterrupted for a little while, I should have something to send to you instead of what I promised you'd have by Friday. I think you'll like this better anyway, Shad. Careful with that whip, now - wouldn't want you to lose an eye. :D

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Now if we could just get LivingDeadJedi to join the Commenor team :)

 

Oh, that's not TOO out of the question - I used to talk with LDJ fairly often, actually. Unfortunately, I dont see him all too often anymore bacause of work - he's on earlier in the day than when I get back from work. *sigh* As nicee as he'd be to have working with us though, I have enough mappers working right now.

 

lol, you are fast man, clinic looks good, the receptionist room looks a little overlit though, which I suspect may be hte lighting change you spoke of...

 

Right you are... and I think I've about got it tweaked in. DOn't be thinking I'm a fast mapper though - itjust happened that with these two areas, I knew EXACLTY what I wanted in terms of look and architecture. The clinic was actually simple - it's the same design as my Deceeption Hospital wing was going to be before it took a nose dive. Expect the pace to slow a little.

 

I've decided to shift my mapping schedule around and if I can map uninterrupted for a little while, I should have something to send to you instead of what I promised you'd have by Friday. I think you'll like this better anyway, Shad. Careful with that whip, now - wouldn't want you to lose an eye. :)

 

That'll be great, Aru. I look forward to seeing it. I think I mentioned this to you before, but I'll say it again just to make sure - don't worry about too many pretty details or finishing touches - I'll have to remap it to scale with the rest of the map in all likelihood - (this goes for my other mappers as well!).

 

Next stop : The detention center.

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Looking very nice, Aru - thanks for the work. When you catch me onine next, ,I'll want to get a better look in-game, of course.

 

For the rest of you - work has kind of hit a wall for the past few days - it's kind of hard to map when your 6 month old son can (and will) projectile puke at any given second. So, needless to say, No work has been done on my end.

 

I plan to watch EP4 scenes that show the Death Star detention area, as I plan to base the Detention center around that theme. Heck, If I get a good enough look, it may be a near mirror image. *shrug* We'll see.

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I really like the way a group of talented mappers are working together on a large map, producing different areas, which have their own individual style whilst maintaining an overall feel for the map, great stuff, looking amazing so far :)

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Now I feel like I'm slacking on my Detention center... I haven't done much with it the past few days, mostly because I had to study for a test at work and my boy decided to try to set the distance record for projectile puking (he failed, but MAN he tried a lot...).

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Wait a second... I thought *I* was in charge here?

 

OK ok... I got to work and got the Detention center completely laid out, though not textured or lit yet. I put up a "blueprint" screenshot on the site, along with a brief explanation of whats actually in there. Not much, but not bad for a day's work, I think.

 

Another day should see the area textured and lit... so I hope to have the good pics up tommorrow night.

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Originally posted by Shadriss

Wait a second... I thought *I* was in charge here?

 

You are, you are. At least we let you think that. :D

 

I was just kidding around, anyway. Can't wait to see the finished Detention Center.

 

Say, when I finish up the power station, do I get a new section to start on, or are you doing the rest yourself, you big bad mapper man? :p

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You honestly think I'm letting you off THAT easy? (Pause for loud racacous laughter). Not hardly.

 

I'mnot sure which I'm going to ask for next from you, so kind of look them all over and get back to me... if you something you WANT to do, that'll be great.

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