Blue_Lightsaber Posted February 22, 2003 Share Posted February 22, 2003 How do I make a glass tunnel as seen in this screenshot? http://www.pcgamemods.com/screenshot.php?id=32b30a250abd6331e03a2a1f16466346&s=1 Link to comment Share on other sites More sharing options...
Leslie Judge Posted February 22, 2003 Share Posted February 22, 2003 Use a glass shader. You can find them mostly in tests. Link to comment Share on other sites More sharing options...
wedge2211 Posted February 22, 2003 Share Posted February 22, 2003 Also there are a few in textures/common. Link to comment Share on other sites More sharing options...
Lord_Frieza Posted February 22, 2003 Share Posted February 22, 2003 Create a brush, which has as many sides as you want then texture it with the glass texture which can be found in almost all texture sets (the sets above mentioned by leslie and wedge are the best sets to look in). When its in place simply hollow it out using the CGS Hollow Tool bearing in mind this overlaps the edges of your brush and with glass being transparent this can pose a problem if you dont want it to be able to see the overlapped textures. Link to comment Share on other sites More sharing options...
wedge2211 Posted February 23, 2003 Share Posted February 23, 2003 Woah--that's a dangerous strategy in this case... With glass, it's usually better to construct each pane of glass individually, and out of the nodraw_solid texture (something I just learned from ydnar...). This will prevent overlapping brushes and will allow you to texture only the faces of the glass pane that you can see. DONT texture the entire brush with glass, that can cause problems...texture only the visible faces. Also, be sure to use nodraw_solid instead of nodraw, or your glass panes will be 'ghosts.' Link to comment Share on other sites More sharing options...
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