Echuu Shen-Jon Posted March 9, 2003 Share Posted March 9, 2003 How do you know, how the RoN look? There's no demo?! Link to comment Share on other sites More sharing options...
eizo131 Posted March 9, 2003 Share Posted March 9, 2003 -windu About the rockets I would like to apologise for my premature statement. And I would like to add that Hitler called his ground troops "Stormtroopers" before they were deemed inaffective and turned into the SS. Before I begin I apologise for the lack of anything resembling structure. The game engine just needs to have mass battles and more of a Star Wars feel. Also better stuff with planes, dog fights something to make it more interesting. ie the rebels don't have very large bases. I don't even hoth was as big as an imperial garrison. If you were being shot at would you stand still? (I hope not) you duck behind something. Or do jedis just staand still and hack at each other? They move they block... Link to comment Share on other sites More sharing options...
eizo131 Posted March 10, 2003 Share Posted March 10, 2003 Echuu- I read the previews and look at the screens. It looks good. Everyone- after deep thought about my last post: Too much realism>horrible gameplay. Link to comment Share on other sites More sharing options...
Crazy_dog no.3 Posted March 10, 2003 Share Posted March 10, 2003 So what does that mean? U no longer support RoN, u support RoN more, what? Link to comment Share on other sites More sharing options...
Admiral Vostok Posted March 11, 2003 Share Posted March 11, 2003 Well of course too much realism is better than gameplay. But how can you have too much realism? When it is more real than real life? That statement makes no sense. Link to comment Share on other sites More sharing options...
joesdomain Posted March 25, 2003 Share Posted March 25, 2003 I think the Age of Kings engine was a cool engine. Just expand on it to be 3-D instead of 2-D. Keep the computer specifications to a minimum of 8MB video card and I will buy it. Link to comment Share on other sites More sharing options...
Crazy_dog no.3 Posted March 25, 2003 Share Posted March 25, 2003 Eh, that may be OK for an Expansion pack, but a true sequal needs a whole new engine. Link to comment Share on other sites More sharing options...
Booya2020 Posted April 1, 2003 Share Posted April 1, 2003 I would love to see a new engine. AOM has the Age aspect of the Age of... games. Aging up in GB was interesting but it should have been dropped. I would much rather have a long and involving tech tree. Aging up is not like star wars at all either... Link to comment Share on other sites More sharing options...
joesdomain Posted April 3, 2003 Share Posted April 3, 2003 I think a cross of many engines would make a good engine for Galactic Battlegrounds 2. Maybe take ideas from Civilization, Age of Kings, Age of Empires, Age of Empires II, Age of Mythology, etc.) I wouldn't want to see another Star Wars Rebellion or Star Wars Force Commander. Force Commander was too complicated to learn and Rebellion was long. Link to comment Share on other sites More sharing options...
Crazy_dog no.3 Posted April 3, 2003 Share Posted April 3, 2003 i'd like an engine in which the player can conquer the galaxy with both ground and space combat, but unless something comes up I am only dreaming. Link to comment Share on other sites More sharing options...
joesdomain Posted April 6, 2003 Share Posted April 6, 2003 Man, what a game that would be! A 3-d Star Wars RTS game where you fight space, air, sea, and land battles with star wars civilizations. Too bad rts engine haven't developed that far to do that. It would be a dream come true. Plus, it would great dogfights between fighters. Star Wars music and sound that sounded just like it was from a real star wars battle from the movie. Special Effects and graphics that make the game look like your really in space or where ever you were. Link to comment Share on other sites More sharing options...
Echuu Shen-Jon Posted April 6, 2003 Share Posted April 6, 2003 Originally posted by joesdomain I think the Age of Kings engine was a cool engine. Just expand on it to be 3-D instead of 2-D. Keep the computer specifications to a minimum of 8MB video card and I will buy it. It wouldn't be an Age of Kings engine, because Age of kings isn't in 3-D, as you pointed out. So it would be a whole new engine! And, what do you mean about "Keep the computer specifications to a minimum of 8MB video card and I will buy it"? Originally posted by Crazy_dog no.3 i'd like an engine in which the player can conquer the galaxy with both ground and space combat, but unless something comes up I am only dreaming. As joesdomain typed, it would be really cool....I'm in for that idea! Link to comment Share on other sites More sharing options...
joesdomain Posted April 6, 2003 Share Posted April 6, 2003 I didn't know Age of Kings was a 2-D engine. I was just saying maybe they could modify the engine to make it 3-D. Link to comment Share on other sites More sharing options...
Crazy_dog no.3 Posted April 7, 2003 Share Posted April 7, 2003 I suppose that is possible (nightfire- Half Life) but it would take longer. Link to comment Share on other sites More sharing options...
joesdomain Posted April 7, 2003 Share Posted April 7, 2003 What about the Star Trek RTS engines? Does anyone know anything about them? I notice some of the them were RTS games. Maybe they could use some ideas from it for space combat part of it. Link to comment Share on other sites More sharing options...
eizo131 Posted April 14, 2003 Share Posted April 14, 2003 Admiral Vostok- errr I meant too much realism=bad gameplay (ex. the jedi actual fight, the troopers move and try to dodge the lasers.... things like that.) Link to comment Share on other sites More sharing options...
joesdomain Posted April 14, 2003 Share Posted April 14, 2003 I just think the units in the previous Galactic Battlegrounds moved like Robots. Or let me put it another way. They moved unrealistic and unnatural. Link to comment Share on other sites More sharing options...
Heavyarms Posted April 14, 2003 Share Posted April 14, 2003 We need a 3d engine. Not just some crappy FC engine, but something that is 3d, can be manipulated, and used to zip around and can keep also a 2d top view. Link to comment Share on other sites More sharing options...
Crazy_dog no.3 Posted April 15, 2003 Share Posted April 15, 2003 Originally posted by joesdomain I just think the units in the previous Galactic Battlegrounds moved like Robots. Or let me put it another way. They moved unrealistic and unnatural. Yes that has to be changed. It's minor, but would be nice if the devs did something for the organic units. I think mechanical units should move unnaturally. Link to comment Share on other sites More sharing options...
eizo131 Posted April 15, 2003 Share Posted April 15, 2003 I know this may sound stupid, but maybe LA should make their own engine, here is my idea for the engine: in the confederacy war room their was a map, on the map their were the republic troops and fighters each unit was a certain size and it looked pretty cool. How bout add color and buildings and recources and you might have a good engine. It gets the size of units quite well because if you notice in Ep.2 the artillary TOWERED over the AT-ETs ( they were at least a lot bigger) and also I was very dissapointed on how the decimator was as tall as a regular trooper?! What the heck is that!? ( I apologise for spelling and punctiation marks, does the pharagraph still makes sense?) Link to comment Share on other sites More sharing options...
Echuu Shen-Jon Posted April 16, 2003 Share Posted April 16, 2003 Originally posted by eizo131 ...( I apologise for spelling and punctiation marks, does the pharagraph still makes sense?) No ...Yes, maybe a little! Link to comment Share on other sites More sharing options...
eizo131 Posted April 18, 2003 Share Posted April 18, 2003 I am just throwing out ideas, RoN if they changed some of the polocies could be a good engine, AoM or CC generals might work IF we illiminated some civs. (which in my case I refuse to do) Link to comment Share on other sites More sharing options...
Crazy_dog no.3 Posted April 18, 2003 Share Posted April 18, 2003 No AoM will infact be easier to implement as the GB2 engine, but becuase RoN is more advanced I would go for RoN. I think C&C Generals would be good but for a different type of RTS altogether. Link to comment Share on other sites More sharing options...
joesdomain Posted April 19, 2003 Share Posted April 19, 2003 Maybe Lucasarts should make Galactic Battlegrounds 2 a cross between Rise of Nations and Age of Mythology. I don't know too much about either one. I heard alot of people liked one or both of them. Link to comment Share on other sites More sharing options...
Guest DarthMaulUK Posted April 19, 2003 Share Posted April 19, 2003 Personally, if the next SWGB game used the RoN engine it would be slated in reviews. The RoN engine is very old now and with the RTS stakes being raised with new 3d engines, LA need something 3d and different. I prefer the idea of outsourcing a new 3d engine and then let LA focus on the artwork and story of the game. DMUK Link to comment Share on other sites More sharing options...
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