Shotokan Posted March 3, 2003 Share Posted March 3, 2003 um well im almost done with my map an i need help making a skybox. i tried several times but wen i look at the sky, some parts get all warped an stuff... an im stumped. i dunno what to do. o and one more question... it says WARNING: fog brush (number) has multiple visible sides. what does that mean and how do i get it to go away? thanks in advance to whoever can answer my n00berrific questions Link to comment Share on other sites More sharing options...
wedge2211 Posted March 3, 2003 Share Posted March 3, 2003 You're going to have to clarify the skybox question. Did you mean that you put a sky that came with JKII into your level, and it's giving you problems, or did you try to make your own sky? The fog error is easy. It means that you can see more than one side of the fog brush. In Radiant, select "find brush" (from the Misc menu I believe), and type in that number, hit OK, and the brush in question will be selected. You need to move/resize that brush so that all but one of its sides intersect/touch structural brushes (fog brushes are designed to only have one side visible...usually the top). This isn't a critical error, maps can be compiled and run with it, but it should be fixed anyways. Link to comment Share on other sites More sharing options...
Leslie Judge Posted March 3, 2003 Share Posted March 3, 2003 And that message may refer to a water brush. Don't be surprised. Water is a kind of fog too. Link to comment Share on other sites More sharing options...
Shotokan Posted March 3, 2003 Author Share Posted March 3, 2003 thanks guys. um for the skybox things i used the kejim sky. i put the sky up an caulked it... im supposed to do that right? well i used the nonsolid caulk and when i play my level, i notice there are some holes. everything would get warped and stuff... yenno, when you have no skybox or whatever? Link to comment Share on other sites More sharing options...
Shotokan Posted March 3, 2003 Author Share Posted March 3, 2003 o yea and what am i supposed to do with the nodraw thing? i read somewhere on the forums that its gonna help you with this fogbrush prob(?) could you clarify that plz? Link to comment Share on other sites More sharing options...
Shotokan Posted March 3, 2003 Author Share Posted March 3, 2003 thanks guys. um for the skybox things i used the kejim sky. i put the sky up an caulked it... im supposed to do that right? well i used the nonsolid caulk and when i play my level, i notice there are some holes. everything would get warped and stuff... yenno, when you have no skybox or whatever? Link to comment Share on other sites More sharing options...
Leslie Judge Posted March 3, 2003 Share Posted March 3, 2003 Originally posted by Shotokan well i used the nonsolid caulk Well, here is the problem. Use caulk not caulk_nonsolid. Caulk_nonsolid makes the brushes nonsolid and therefore they will become a kind of detail brushes. Link to comment Share on other sites More sharing options...
Leslie Judge Posted March 3, 2003 Share Posted March 3, 2003 Originally posted by Shotokan o yea and what am i supposed to do with the nodraw thing? i read somewhere on the forums that its gonna help you with this fogbrush prob(?) could you clarify that plz? Did you check the referred brush to see how it is placed? The system/nodraw is as good as system/caulk_nonsolid for fogs / waters, because it makes sure that all the brush faces have the nonsolid surfaceparm so it doesn't matter which face Radiant writes to the map file first for that brush. And system/nodraw is better than system/caulk_nonsolid between two fog / water brushes because it doesn't create strange shadows. Link to comment Share on other sites More sharing options...
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