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Swirly fog


wedge2211

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I used a global fog in a level I have in the works...work will begin on it "in earnest" when I finish Tal Erulanei, both will be in the NRG FFA pack...anyways, this map is a derelict spacecraft and so the fog is sort of smoke left over from whatever battle blew the ship up. Here's an early shot of the bridge for you curious types. I was thinking that it would really add to the atmosphere of the level if the fog swirled around, instead of just remaining stationary. I though this would be possible with "tcmod scroll," which I saw in another shader, but it doesn't work. Any way to make the fog image "drift" or "scroll" or "swirl" around?

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*Karshaddii thinks of Wind Waker*

 

*Karshaddii turns on TV and plays Wind Waker for hours*

 

Oh, swirly fog?

 

Why couldn't it be possible?

 

If you can make shaders you got yourself one...

 

*Karshaddii realizes that his post was of absolutely NO help*

 

Oh...well..... could you explain yourself a bit--I admit I'm real st00pid...and yes Leslie, you can quote me on that.

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Originally posted by Karshaddii

[bI admit I'm real st00pid...and yes Leslie, you can quote me on that. [/b]

I wont, I promise. :D

 

wedge, how about an effect? At least that would be in real 3d. But this is only an idea with nothing behind it. Maybe I'll take a look in EffectsEd.

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An effect would be useless, because the global fog is...well, global...and I'd have to cover the map with effects. Yuck. :p I've seen other shaders that "scroll," specifically some light-beam shaders, I want to use the same effect to make the fog look like it's in motion.

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