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Z-fighting question


Imperial_thug

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This kinda hard to explain but here goes.....

 

Ok, I want to make a little hill or bump on the ground. So I make a simple patch mesh and curve it up in the middle, then place it on the ground, looks good, except on the edges of the Patch mesh there is some really ugly z-fighting going on. So my question is are there any tricks or anything I can do to get rid of this? -Thanx.

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It depends on how your layout is but I'll use a simple example:

 

Say your hill is in the middle of the room. Cut up the floor with the clip tool so that there is a square the exact size of the hill mesh. Now texture that square that is under the hill with caulk.

 

Here is an example pic: http://richdiesal.jedioutcastmaps.com/images/gc102lsn4-16.jpg

 

Taken from this great website: http://richdiesal.jedioutcastmaps.com/tutorials

 

You may have to get creative to tailor this idea to suit your needs.

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hey theres nothing to worry about

even the professionals get Z fighting and sparkles

 

play jk2 and have a good look around in the SP game =]]]

LOADS of sparkles in between meshes

and they are impossible to get rid of even by caulking a brush behind.

 

Thats only certain mesh forms though

 

sometimes perfection isnt needed. :D .......Wait a Sec ...What the hell am i saying RFL :p

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