Hindy Posted April 12, 2003 Share Posted April 12, 2003 Ok i imported the Kyle root.xsi, I selected bones in the drop down menu and hid them. I hit H and deleted everthing accept bolts, mesh_root, model_root, skeleton_root and stupid triangle (if I dont need any of those please say so!). Ok with me so far? When I unhid the bones there were no leg bones! My question is, is this normal and what the heck are the bones in the red box for?????? http://www.boomspeed.com/bluestix/skeleton.jpg Link to comment Share on other sites More sharing options...
Psyk0Sith Posted April 12, 2003 Share Posted April 12, 2003 re import the .xsi but uncheck the animations box or the legs wont be in the correct position...(the bones in the red box are the legs!!!!!!!! ) Link to comment Share on other sites More sharing options...
Hindy Posted April 12, 2003 Author Share Posted April 12, 2003 Again thank you Psyk0Sith! You might as well put my model in game with the daft questions I ask and you reply to every five mins! *Hindy passes Psyk0sith a cool beer for his troubles...* Hindy AKA stupid muppet leaves the building Link to comment Share on other sites More sharing options...
Psyk0Sith Posted April 12, 2003 Share Posted April 12, 2003 haha thanx for the beer , im glad i can help cuz ive encountered some of these problems along the way and it'll help you save time. Link to comment Share on other sites More sharing options...
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