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BobaWP

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Hey I have a quick question about the fighting. Now I played AC for about 2 years and it was all the same thing over and over. I'm hoping that they went in more depth with SWGs combat. So my question is does anyone know how the combat will be run? And please if you do know be descriptive on what you can and cannot do. Thanks BobaFettWP :fett:

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Yes, a bit more like DAoC, where you did special moves and such while fighting. However, in SWG, different special moves drains from any of the three pools, not only stamina. Also, there is more emphasis on standing/kneeling, range, and movement, or at least judged by the movies I've seen thus far.

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Well we know that the blaster combat will be cool from that video we saw. And also if you go to the Marksman skill tree it shows special moves like

  • Head shot body shot, prone shot, roll to prone.

So it should be cool with blasters and since we don't have the brawler skill tree yet we can't really tell if they're special moves but my guess is that their will be.

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Yeah it is me Wes. Im talking about both but he was only moving left and right in the video. And i want to know how you use these specials, do you need AP(ability points)to pull one off or can you just use it whenever.

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well, bobafettwp, the thing is that each move and tactic has it's disadvantage, so you don't want to do them "whenever". If you kneel down, you'll be better at aiming, but then you'll be unable to move away from close combat and you will be more exposed to mêlée. And making the wrong special move in the wrong situation will drain you more than your opponent. That, imho, is more 'realistic' than not being able to perform moves at your own free will.

 

And no, there's no AP, this isn't Final Fantasy after all! ;) However, some moves might take longer (for instance, aiming), and also, some weapons will be slower (a maul compared to a rapier, for instance). The other thing that keeps you from doing special moves all the time is that it drains one, two or all your three pools (health, endurance, and mind, if I'm not completely wrong). So if you use a move that drains 'mind' a lot, a few well-aimed headshots (which drains the mind pool) could take you out cold, no matter how much health you have left.

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Boba I think that the special is what mind points are for not sure though haven't really read up on it. But you saw on the skill tree I mean you can roll and shoot and all that jazz, if thats not a special move what would you consider one? Run up and hit them unconsious with the butt of your rifle?

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Another thing that I think is in is Line of Sight. If you’re hiding behind a tree, the enemy wont be able to hit you. In one beta post (Q posted it in one of his updates), somebody was talking about sneaking up on enemies by lying in the grass.

 

And I think it's Health, Mind, and Action pools.

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