Mix_Master2k Posted April 22, 2003 Share Posted April 22, 2003 Hey all, I'm making a map of an office building. When i look in one direction, the FPS are normal, about 60-70 with everything on high and 800-600 res. when i look in the other direction, the FPS spike down to 20-30. Now i know there is a leak, i did it on purpose so my map doesnt take hours to vis when i want to test it quick, but does it really effect the FPS that much? This happened in one of my other maps too. Ill have to build a skybox i guess, any other ideas? -Mix Master Link to comment Share on other sites More sharing options...
wedge2211 Posted April 22, 2003 Share Posted April 22, 2003 Yes a leak will affect it, and the compile will be faster if you close the leak. Link to comment Share on other sites More sharing options...
Leslie Judge Posted April 22, 2003 Share Posted April 22, 2003 Use a compile option with a fast vis phase! That will increase the FPS a bit compared to the non-vised map. If you leave a leak then vis will not run at all, so no precalculation of visible areas, so everything is drawn in your sight even if it is behind a wall. Link to comment Share on other sites More sharing options...
Mix_Master2k Posted April 28, 2003 Author Share Posted April 28, 2003 hmmm, these are going to be tricky to close off, will a skybox do allowing it to vis? Link to comment Share on other sites More sharing options...
Leslie Judge Posted April 28, 2003 Share Posted April 28, 2003 If you mean you want to make a big box around your map, then yes, it will let VIS to run but don't get used to it. That's not a real solution. And your FPS will no go up. I think a fast VIS is quite acceptable. And fix the leak. Link to comment Share on other sites More sharing options...
Business_Eskimo Posted April 29, 2003 Share Posted April 29, 2003 Lol, yes, fix the leak. Link to comment Share on other sites More sharing options...
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