Mix_Master2k Posted April 25, 2003 Share Posted April 25, 2003 I have been building a mp in Jk2 radiant, and decided to switch to GTK. Now I have numerous trigger_multiple's and clip brushes, but they textures arent showing up. The brushes are there, because when i click in the space, it selects the brush. is there a way i can make this visible because it is hard to build wihtout seeing these textures. Thanks in advance. -Mix Master Link to comment Share on other sites More sharing options...
wedge2211 Posted April 26, 2003 Share Posted April 26, 2003 Try selecting Textures > Flush/reload shaders. That should do it. If it doesn't, try it again a couple times. Link to comment Share on other sites More sharing options...
Wudan Posted April 26, 2003 Share Posted April 26, 2003 Change the render quality so you can see them, this sometimes helps, or upgrading your video card's drivers, but it should show up in a flatshade render. Link to comment Share on other sites More sharing options...
Mix_Master2k Posted April 27, 2003 Author Share Posted April 27, 2003 i have the latest video drivers with render quality on trilinear and nothing. The texture does show on flatshdae, however i would like to see detailed textures when building :9. Flush/reload doesnt work. Any other ideas? -Mix Master Link to comment Share on other sites More sharing options...
Leslie Judge Posted April 27, 2003 Share Posted April 27, 2003 For triggers, windows, etc. the flush/reload shaders should work. The clip brushes are filtered out by default, so taka a look in View \ Filter \ Clips. Link to comment Share on other sites More sharing options...
Mix_Master2k Posted April 28, 2003 Author Share Posted April 28, 2003 still nothing :/ Link to comment Share on other sites More sharing options...
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