Zsenshi-Ryuu Posted April 29, 2003 Posted April 29, 2003 Some quick questions... 1. Is there anyway to scale kyle? 2. Is there anyway to alter how much damage you take? 3. and last, I recently learned how to convert MP skins/models to SP. The problem is some models have their own sound and it's won't play during SP. (it will just play the default sounds)
MuRaSaMuNe Posted May 6, 2003 Posted May 6, 2003 Actually, you can scale kyle in sp. http://www.massassi.net/tutorials/jk2_scaling/ Err...... wait, thats for npc's... not sure if it will work for kyle... make sure you back everything up before editing!!
Bilbo Skywalker Posted May 6, 2003 Posted May 6, 2003 you can up the damage you take from a saber, im not sure about lessening it, set 'cg_saberrealisticcombat 500' or some random high number in the console, this makes sabers lethal.
Andy867 Posted May 7, 2003 Posted May 7, 2003 1) No, due to the fact that everything would have to be re-scaled, and triggers would have to be set since making him smaller would require certain force powers to react to the switches, 2.) Not sure 3.) You need to create a folder for the files that are having the character replaced with the sounds that will go into the pk3 of the mp to sp conversion( I think)
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