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Does water conform with "Physics"?


Druid Bremen

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Any ideas on how to do this?

 

It depends on if you want it to be dynamic or not, as in making the tub tilt in-game by a trigger of some sort. If you want it to be dynamic, you're out of luck. If the tub is already tilted and you want water to kind of look like it's flowing out of it, you can do that. Water is no different from any other brush, it just has some fancy effects to make it look different, like transparency and a parameter to let you move thru it.

 

For water with real physics we'd need some kind of liquid physics engine. Something i doubt we'll be seeing for a very long time, if ever.. as it's just a lot easier to create convincing illusions. It would be awsome though....

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