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Func_train and hurting


Darth_Gringo

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Is it possible to put trigger_hurt on a func_train. I am trying to have something that moves around in a map that cause damage on contact with a player. Example would be lava that moves up and down in a chamber or a forcefield that comes through a chamber. I know there has got to be away becuase I have seen similar things in other maps, but I am unable to get it to work in mine. I have tried connecting a trigger pain to a func_train with no luck. and I have tried adding dmg 200 to the actual brush with no luck. Any help will be greatly appreciated.

 

Gringo

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