hhhhhhaaaaa Posted June 22, 2003 Posted June 22, 2003 can someone teach me or make the Hulk a modle for me?
Psyk0Sith Posted June 22, 2003 Posted June 22, 2003 I cant really teach you myself, but i can point you towards a very helpful guide that covers everything you need to know about 3D characters: http://www.3dtotal.com/ffa/tutorials/max/joanofarc/joanmenu.asp *Just dont use the meshsmooth modifier! keep it low poly* Get yourself a working CD of 3D studio max 4.x+...apply the knowledge you acquired from the tutorial to create your character. Next you will have to follow the mandatory steps to rig and export a character for JK2...check out my tutorials for that Good luck.
hhhhhhaaaaa Posted June 23, 2003 Author Posted June 23, 2003 man so you are saying i only need that program?
hhhhhhaaaaa Posted June 23, 2003 Author Posted June 23, 2003 man so you are saying i only need that program?
Psyk0Sith Posted June 23, 2003 Posted June 23, 2003 If you want to do it yourself from A to Z, then yes you need 3D studio max 4.x or 5 (5 should work). Other files that you need are in the first toolkit released by raven.
Psyk0Sith Posted June 24, 2003 Posted June 24, 2003 you buy it a http://www.discreet.com but i doubt you are ready to spend all that money just to get a player model. You can also use Gmax to create the mesh of the character but you NEED someone with 3D Studio max 4.x+ to rig and export to .glm.
hhhhhhaaaaa Posted June 25, 2003 Author Posted June 25, 2003 Man thanks anyway but yesterday i founf another way to not spend all my money a program i have a secret way of doing
hhhhhhaaaaa Posted June 26, 2003 Author Posted June 26, 2003 man i was looking at the tatoriol and it dus not say how to pk3 files it so..... can you tell me how to? be cause you made some models before?
Psyk0Sith Posted June 26, 2003 Posted June 26, 2003 my tutorial covers basic pk3 stuff... You have to use winzip... Making a .PK3: Very simple, create a directory on a root drive (meaning a new folder not a sub-folder) install winzip if not already installed...lets call it "packaging" create a sub-folder models/players/"the name of your player model" spaces are not allowed use _ underscore instead. Put your .glm, texture and skin files in there...next right click the "models" sub-dir and select add to zip file, that should create a zip file called models.zip, rename to "yourplayername.pk3" and thats it.
hhhhhhaaaaa Posted June 26, 2003 Author Posted June 26, 2003 man that program don't work so i'll see if anyone else can help me with a dif program:(
Psyk0Sith Posted June 27, 2003 Posted June 27, 2003 I thought you meant winzip didnt work (pakscape is for the pk3.) Milkshape 3D and Gmax are the only free 3D software im aware of (others i know were free a while back but i dunno now)
Psyk0Sith Posted June 27, 2003 Posted June 27, 2003 So? use milkshape or Gmax, then pray for a miracle...(that someone will rig your model in 3D max). By the way, isnt there a Hulk game? you'll have way more fun with that: the real thing by a big game company!!!
hhhhhhaaaaa Posted June 27, 2003 Author Posted June 27, 2003 man this is confusionman can you tell me you Msn E-mail if you have one so you could help me?
Psyk0Sith Posted June 28, 2003 Posted June 28, 2003 First toolkit: http://www.jediknightii.net/files/index.php?link=file&id=950
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