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Costs of Death


Ryre Solos

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Well, if you've gone to the cloning facility and cloned yourself, the cost is virtually nothing. Your energy levels will be down a little bit. If you have yourself cloned in a different cloning station then the one you just respawned in [after dying] your energy levels are reduced greatly.

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Originally posted by Leemu Taos

Well, if you've gone to the cloning facility and cloned yourself, the cost is virtually nothing. Your energy levels will be down a little bit. If you have yourself cloned in a different cloning station then the one you just respawned in [after dying] your energy levels are reduced greatly.

 

But still its worth losing a bit of energy, at least you can carry on living. :)

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Actually it IS a big deal. Reaps is right when he says you get to keep playing, but when I went to Pay for cloning (at the beginning of the game you get three freebie deaths) it was I think 16k. You simply don't have that at the beginning.

 

So it is important to stay by your initial cloning station as you establish yourself.

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Best answer:

If you die and you are not near your 'bound' cloning station, the cost is around 50% wounds, if it is still like beta. You get three freebie deaths, which should not have any bearing on the bound cloner issue.

 

You bind a cloner by going to the clone station and paying to have it bound. 1,000 credits in Beta. Stay close though, and always remember to change it when you travel.

 

50% wounds is a lot, and will cost far more than the 1,000 credits for a medic to heal you up. So be careful, and it is worth it to bind.

 

Or, you can be like me of course, I have only died once, which was by no means my fault. One of my party members strolled a little too close to a red con group. No one listens to me. Eh, he learned his lesson though, at my expense. lol

 

With care and caution, you're three freebie deaths can last a very long time. I had one of my PA members go through all of beta without ever using all three. Only used one in fact. The witches of Dathomir are not very forgiving. :D

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Hm. Alright. I think I get it fully now. Sort of like when you have to drag your body a long distance, or get someone too, you need to pay some sort of price. Stupid example on my part. But atleast I get it now.

 

Laugh..

 

SWG has alot of newer features that none other do. Should be itneresting to see what EQ2 brings to the table.

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