RenikDelan Posted July 10, 2003 Share Posted July 10, 2003 I figured that subject would get your attention. Here's my question. Maybe this has to do with shaders, well damned if I know. Is there a way that by hitting a trigger, I can make a brush go from solid to clear? (ie metal sheeting to transparent) I got an idea flowing in my head and Id work perfectly if it can be done. -=IJ=- Renik Link to comment Share on other sites More sharing options...
Eldritch Posted July 10, 2003 Share Posted July 10, 2003 Yeah, it'd actually be fairly easy. First you'd have to create the texture you want to be transparent. Then it's as simple as making the solid/transparent brush into a func_usable, then targeting a trigger at it. Link to comment Share on other sites More sharing options...
RenikDelan Posted July 10, 2003 Author Share Posted July 10, 2003 will that fly in multiplayer? -=IJ=- Renik Link to comment Share on other sites More sharing options...
Lil Killa Posted July 10, 2003 Share Posted July 10, 2003 go down to the the tutorial on the button that changes it's look after pressed. then apply that principle to your need. replace the first with your solid and the second stage with your clear. EDIT and for the hit part i'm assuming you ussing a weapon... if so give the button thing a health value and your set. Link to comment Share on other sites More sharing options...
RenikDelan Posted July 10, 2003 Author Share Posted July 10, 2003 actually no, it was gonna be a foot trigger when someone walks into the room. But I'll prolly apply it to a switch, etc. -=IJ=- Renik Link to comment Share on other sites More sharing options...
Lil Killa Posted July 10, 2003 Share Posted July 10, 2003 yeah as long as the floor doesn't touch the void you shoukld be ok Link to comment Share on other sites More sharing options...
Leslie Judge Posted July 10, 2003 Share Posted July 10, 2003 Originally posted by Lil_Killa yeah as long as the floor doesn't touch the void you shoukld be ok Ha? Why? I mean what could be the problem if the floor touches the void? A trigger can be in the room without any problem. A trigger (in this case a trigger_multiple probably) which works when someone enters a room is located in the doorframe or close to it usually. Link to comment Share on other sites More sharing options...
Lil Killa Posted July 10, 2003 Share Posted July 10, 2003 Originally posted by Leslie Judge Ha? Why? I mean what could be the problem if the floor touches the void? A trigger can be in the room without any problem. A trigger (in this case a trigger_multiple probably) which works when someone enters a room is located in the doorframe or close to it usually. well if his floor is a button i sure hope it's not touching the void or he's gonna have a large a$$ leak. Link to comment Share on other sites More sharing options...
Emon Posted July 10, 2003 Share Posted July 10, 2003 Uh, yeah, you make the trigger or whatever entity over the floor, not make it the floor itself. Link to comment Share on other sites More sharing options...
RenikDelan Posted July 11, 2003 Author Share Posted July 11, 2003 Seeings how we have a nice debate going, lets make it intesting. A trigger one level down will trip the floor above, as well as probably 4 other brushes (to make a cube). -=IJ=- Renik Link to comment Share on other sites More sharing options...
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