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weird cutscene/entity problem


Mercenary

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I imported the room, door and hallway from the original map and made the cutscene in a seperate map. It worked perfectly. I loaded the ref_tags and info_nulls back to the original map. The cutscene works but in this map the door disappears for a second. I checked the blocks grid and nothing seems out of the ordinary.

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Hmmm, I had this happen too, for no apparent reason things dissapearing in a cutscene...Hmmm, I guess if you copied the entire map, and pasted it into a new map file, it would probabaly work. Not sure it would be worth all that bother just for this problem though - if you do, make 20 or 30 ...thousand backups. Keep one CD several miles away incase where you are falls into the sea. Send a copy into outer space. Seriously, amazing how often map files and computers both tend to break...

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