rgoer Posted July 15, 2003 Share Posted July 15, 2003 Here it is, until it shows up on pcgamemods and jk2files. Let me know what you guys think. I'm probably not going to work on this again for a while, though... I've got other projects that have piled up ;^) Link to comment Share on other sites More sharing options...
rgoer Posted July 15, 2003 Author Share Posted July 15, 2003 son of a bitch... there's a small error with one of the clip brushes used on the back steps... I'll have that fixed in a few hours. How does this stuff slip through the cracks? Link to comment Share on other sites More sharing options...
wedge2211 Posted July 15, 2003 Share Posted July 15, 2003 Heh...the real trick is to catch it all. I suggest not re-compiling again till you have feedback from other third parties, to avoid multiple re-comps. I'm looking forward to trying it out. Link to comment Share on other sites More sharing options...
Eldritch Posted July 16, 2003 Share Posted July 16, 2003 Originally posted by rgoer How does this stuff slip through the cracks? To quote a classic Simpsons' episode: "I did it [steal the sugar for my tea] in that split second when you had your eyes closed. And I'll do it again. Good day." Link to comment Share on other sites More sharing options...
wedge2211 Posted July 17, 2003 Share Posted July 17, 2003 This is a very, very intriguing map rgoer. It's incredibly solid, really holds a lot of detail, and seems to have enourmous potential in-game... Link to comment Share on other sites More sharing options...
rgoer Posted July 17, 2003 Author Share Posted July 17, 2003 Thanks for the props, Wedge--glad you like it! Link to comment Share on other sites More sharing options...
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