Jump to content

Home

A Guild Shop.


Iwok

Recommended Posts

What if I were to open up a guild shop just outside of a major city. It would get great business due to having all of the differents components and this would help the different crafters. I dont know who the crafters in this guild are but it would be great to have an armorsmith, weaponsmith, chef, tailor and architect all selling from one shop. I would give all profits to the appropriate player and keep the shop up and running. Maybe the taxes can help pay for maintance, if not ill pay it, i dont care. BTW, which is the planet and city where the missions are close and decent amount of munny? :confused:

 

Tell me wut u think about it. And if you are a crafter that wants to do it just tell me.

Link to comment
Share on other sites

This would settle a lot of problems. As far as cities that have high destroy missions that are close and in big cities I would say Coronet on Coreilla is probably the best especially if you go South with the missions. However the area south of coronet is starting to get very crowded so if you build there you need to make the building stand out some way.

 

Besides that Naboo has better missions than Tatooine does but they are further away.

Link to comment
Share on other sites

Get a really big house. On Corellia, this guy has a two story house, where he has about three NPC sellers.

 

It caught my attention quick. The bigger the house, the better. You can put a lot of chairs and such in there for people to sit around and talk all the time. Invite people to your house, ect.

Link to comment
Share on other sites

I've been on endor and they pay around 4k-8k missions.

but everyone hunts jax, and they pay around 4900- 5100 find a mission pay that much and it's 95% chance it's a jax mission.

 

What are Jax you say? Well there slow creatures the slowest I've seen and all you have to do is get all there attention then attack the lair for 50m away. and you'll get it.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...