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frazscotland

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Status Updates posted by frazscotland

  1. http://www.filefront.com/15360519/ARC-TROOPER-MOD-BETA.exe/

    i made a trial installer of arctrooper mod from the dload see what ya think.. youll need to change gui textures for in game ,but i made 1 of the pics as the quiklaunch load pages

  2. http://www.filefront.com/15360519/ARC-TROOPER-MOD-BETA.exe/

    I made the arctrooper mod into an installer and put 1 of the pics as the loading screen. see what you think. we can change pics in the GUI content textures for other screens

  3. http://www.filefront.com/15360519/ARC-TROOPER-MOD-BETA.exe/

    when hockey and the guys make up a newer version with more loadingscreens ill redo it

  4. http://www.filefront.com/17188413/ARC-TROOPER-MOD-PATCH-A.exe/

    il make up te installer for arctrooper mod with patch a included. doubtless itl be remade again soon but hey...such is life

  5. http://www.xfire.com/video/2419e1/

    what u need to do is obviously change in display the skeletalmesh to whatever your changing to and the skin in display also, and... if the nu character has a ragdoll override you have to change it to that .if none then none. and in mp for animation just chang skeletal mesh keep the bit clone.mp set. okyaaaa

  6. ah hockey if you have any rc maps with ai i could have would b great and appreciated. i got your mod and i modded it slightly myself. lol i seperated the supergun mod and put itin a clikinstaller and i also put a clikinstaller with original values init to extract to gamedata folder so u dont hav to reinstall rc. i also added another 2skins to your mod to make it 5 skins and redid it as a whole as a clikinstaller with a clikinstaller included of original values to reset the overall mod without having to reinstall.

    i also seperated all your skins and made them as seperate clikinstallers that supplant the existing clone texture and extract an original clone utx to gamedata folder so its a simple case of dragging original to textures folder when anyone wants to revert. regards fraz.

  7. Ah i forget to say i work out some nu stuff

    ive made the loadscreens for mp like SP style with a screenshot and text but i just workd out u can link screenshots of any map and animate/join them together so its like a slideshow on the loadscreen for mp or sp !! and also how to change the bakground loadscreen pic without affecting normal props !

    il make a post in the cm showin ya its a nice feature to include

  8. ah thanks so much hockey sure ill explain how to do it to ya.heres the site...

    http://www.clickteam.com/website/usa/

    the tool i used is called install creator. its what a lot of the map installers on sandcrawler site are.when u download it and install it it will create a desktop shorty. wel it has a chekbox for an uninstaller already marked in it for when u create. but that will only work for basic things that you are adding not if u supplant existing values. ie if you add extra textures or maps or system files what it will do is let you uninstall .

    thats how i came up with the idea when i noticed your mod supplanted existing values that i could make a clikinstaller of the original values of the files u modded which when i put in another clikinstaller which installs the mod also extracts the original values clikinstaller to gamedata folder so when you want to change back you just use that and it overwrites the mod values without having to reinstall..

  9. and in the levelloadinfo for sp maps numbers up to 56 are for campaign thereafter are for mp upto 76 in existing.

    so for a screenshot change in sp u would change from

    LoadingPic[40]="GUIContent.YYY_04"

    LoadingPic[40]="GUIContentMAN.MAN1"

    u kan change your existing mp levelload info even or add to existing for nu modmaps. it doesnt effect normal servers either far as i know

  10. cool me2 . so u hav chekd out those maps i was talkin bout then ? gud eh

    wel i remade your supergun mod more idiotproof it extracts an installer and the reset to desktop/its bettr like that. its on mi filefront along with your 4AI maps and 2 bundled campaign skinsets of your stuff

  11. Hey hockey did u dload the 5AI maps installer of yours i remixd. it would b kool if u did a youtube vid of to promote cos id rather you did it than me

    http://www.filefront.com/15588661/5AI-MAPS.exe/

  12. Hey hockey i have your mod cloneskins made up as clikinstallers and a few others also

    and i seperated your supergun mod from the overall hockeymod and have that as a seperate install and also the 4AI maps as a seperate install

    http://www.filefront.com/user/frazscotland

    i dont mean to offend by doing this only to help improve slightly, regards fraz

    i will need to get to doing an installer of the overall hockey mod as a whole unit but it would be bettr if we could fix the 2 map faults and even better if more AI maps could be added and maybe have a choice of 6 cloneskins. i think your on track to doing a really good mod.

  13. hey hockey man howr u ? gud i hope. well i made the arctrooper mod into an installer .i also put 1 of the pics as the quiklaunch loading screen .we can change pics in the GUI textures for screens in the mod as well for next release. dload and see wat u think man..

    http://www.filefront.com/15360519/ARC-TROOPER-MOD-BETA.exe/

  14. hey jaigalaar i remade hockeys 5ai maps installer. its better now.it installs the maps to maps folder and sends a "setupfile" to swrc folder.after installing you goto swrc folder clik on setupfile and it updates the mapslist for dm/tdm with hockeys maps .hehe.

    http://www.filefront.com/15588661/5AI-MAPS.exe/

    so now u kan see them in the create a server list..

  15. hey man did i send u mi filefront link ? i forget.

    i jus made up the arctrooper mod into an installer

  16. hey man howsu ? just saw ur post , well il tel ya how to. in your swrc folder inside the gamedata is system folder look for LEVELLOADINGINFO.INT copy that and paste it somehwere else so u kan edit it it opens with wordpad. u can see the sp maps either open as a fullpage screenshot or as a small screeni on left.

    U kan make your own GUIcontent texture file just goto existing GUIcontent texture pak and goto loadinfoscreens there u can select say GEO01 and right clik DUPLICATE then make your own texture pak say GUIcontentMAN and remember to change name from GEO01 to MAN1 or whatever

    then exit and update/save your nu pak mind and end it .utx

  17. hey thanks man

    u mite start gettn lots of messages now on xfire from randoms as regards your ai map installer and supergun cos i did vids of them hehe i gonna redo a vid with all your campaign skins init.

  18. hey theres a map by a german clan called pfw they made a few good maps noticeably cloudcity and ctf space and TESTCHAMBER testchamber has 2 guns diffrnt init the droideka gun and superdroidblaster chekitout !! could u make the dc17blaster like a combatshotgun but with blaster fire rate and shotty mag capacity ??

    http://www.pfw.de.ki/

  19. hey ulmont howsu man / did u chek out the trial installer i made of the arctrooper mod..

    dload and see.

    http://www.filefront.com/15360519/ARC-TROOPER-MOD-BETA.exe/

  20. hi hockey i browsed the lucasforums and saw your posts and it rang a bell that id downloaded your clonetrooper mod a few months ago. id also found your beskarmedia site previous to that but the supermod links on it are bust apart from your cloneskin links.. i dunno if your familiar with sandcrawler forum but heres a link.

    http://www.sandcrawler.net/forum/viewforum.php?f=36

    your avid knowledge would be most appreciated here im sure .regards fraz

  21. Hmm im not so sure about that 1 RYU i think its "hardcoded" to 5 skins

    u can Try edit the Properties perhaps by using MUTATOR

  22. Hockey man hope your alrite ive remade your 5ai maps installer. its better now.

    it installs the maps to maps folder and sends a mapslist updater to swrc folder. what you do is clik on setupfile in swrc folder and it updates the mapslist for dm/tdm with the maps included.

    http://www.filefront.com/15588661/5AI-MAPS.exe/

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