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Vagabond

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    The Galactic Plumberman Allian

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  1. No doubt - I wanted to call over my server and say, "I'll have what he's having."
  2. Woah, dude! You're a fleet unto yourself What I'd like for our org to do is to save up enough to eventually get an Idris. Being able to dock some fighters while out exploring would be handy.
  3. Same here, man - I hang out at both of those forums - mostly Star Citizen's though. About the size of our organization, Enigma Enterprises, as Lando would so appropriately say, "Our operation is small enough not to be noticed... which is advantageous for everybody since our customers are anxious to avoid attracting attention to themselves." In other words, I'll send you an invite By the way, which ships do you have? I have a Super Hornet, and a Phoenix, both LTI. And that's all I'll probably get for now.
  4. acdcfanbill, great to see you, dude! I'm going out on a limb here, but I don't suppose you've heard of a game called Star Citizen, have you? If so, and you're interested in playing it, please let me know. If you're not familiar with Star Citizen, the best way to describe the game is like a huge version of the game Privateer. In summary, you start off with a ship, and you run missions to earn money to upgrade your ship, buy additional ships, get equipment, hire NPCs, etc. Ships range from small one-man fighters up to large capital ships. And the cool thing is your friends can join you on the multi-crew ships and literally walk around inside your ships, man different stations / turrets, etc. There's also the ground component, that has first-person-shooter mechanics built into the game. Mission types run from simple trading (buy low here, and sell high there), to bounty hunting, fighting piracy, or being a pirate, exploring, transporting VIPs, and many, many more. If they (CIG, the developer) can pull this off, it will be awesome. The downside is that the game is still in development, but getting closer. But, you can join our organization, if you decide to purchase a starter ship (I think they're around $30). Here's information about the game: https://robertsspaceindustries.com/about-the-game/spaceflight Here's information about the various ships so far: https://robertsspaceindustries.com/ship-specs Here's information about the existing game packages: https://robertsspaceindustries.com/pledge/game-packages Although the game is not out yet, it's organization structure is in place, and there are are few of us from here that have banded together to join forces once the game does launch: Wilhuf Sherack Nhar Kurgan (I'm still trying to convince him, and he might be able to get his brother to join too) My 12-year-old son - he goes by "Dark Predator" If interested, just create a Star Citizen account and private message me, and I'll invite you to our organization, Enigma Enterprises. Naturally, my username is Vagabond I think it would be awesome to play this game with a bunch of cool people from back in the day, so we could take it, to the limit, one more time ...
  5. Oh - no, no no! Sorry for the confusion, Wilhuf isn't my son! Sorry for the confusion. My son is playing Star Citizen, and Wilhuf is also playing Star Citizen. We're all three in our Enigma Enterprises organization. If you know of any other cool people to include, please let me know.

  6. LucasForums has been here for a long, long time. I was here during the Golden Age of LucasArts games: X-Wing Alliance, Jedi Knight / Mysteries of the Sith ... all of it. And I helped run these forums with a core group of friends that most of you probably don't know. I even wrote several articles for the site, and interacted with the development staff at LucasArts. It was such a fun time! We've all mostly gone our separate ways, although I do still stay in touch with a few. But the memories I have of those times and this place will always be special.
  7. I never knew that Wilhuf was your son! I accepted your invite. Just because of that, I'm totally hyped up about the game now. I can't wait to fly with you guys again!

  8. Hey man - sorry for the delay in responding - I rarely log into these forums. Anyway, my son, Wilhuf (formerly of Lucasforums) and I are also getting Star Citizen (we already have our ships), and I've already created an organization called "Enigma Enterprises". If you have a handle, I'd be happy to invite you. Just let me know what it is.

  9. Hey Vagabond! My, it's been a while. I believe we used to run in the same X-Wing Alliance tournament circuit... I've been thinking of creating a Star Citizen organization for all the old-timers of LFNetwork. What do you think? It would be nice to do space runs again in the future!

  10. How's it hanging, home slice?

  11. Hey, old friend. How are you? It's been a long time - too long. Wilhuf and I still game together, from time to time. Would sure love to catch up some time. You can email me at: vagabond_nomad@yahoo.com.

  12. Wow ... I can't remember the last time I visited my old stomping grounds here, but it's nice to be back. At least one more time. And though I may be speaking to an empty chamber, what memories I have of this place! I made a lot of friends here, starting with Kurgan, Wilhuf, StormHammer, and many more. What a motley crew we were, hailing from all over the world, but joined in common purpose: our love of Star Wars games, ranging from "Jedi Knight: MotS" to "X-Wing Alliance". What fun we had! I realize that my old friends are likely ghosts, long gone, scattered to the far corners of the world, living their lives. As it should be. Still, I sometimes wonder if they ever think back on the old days. When we were young, the games were fun, and we laughed a thousand laughs! It seems so, so long ago, like a fading whisper, dimmed by age. I'll never forget them, and am privileged, if even for a short time, to have called them friends. Yet, none of this would have come to pass without LucasArts, and their classic games. For the fun, the friends and the memories, I am truly grateful. As most of you probably know by now, LucasArts has ceased operations, as of April 3, 2013: http://www.nydailynews.com/entertainment/tv-movies/lucasarts-gaming-studio-shuttered-disney-article-1.1307749 http://www.nbcnews.com/video/in-game/51434865/#51434865 I think some of us knew this moment was coming - that LucasArts was near the end. For just as every journey has a first step, so must it have a last. Again, as it should be. As it was meant to be. I'll always have fond memories of LucasArts, and of this place. Goodbye, LucasArts. And thank you ... for everything.
  13. I need to put my pedals in for repair, but once I get them back, I'll see what I can do to get my MotS back on
  14. I continue to have this problem. After the 4th rebel campagin mission, my save game was 97 Mb, and literally took 15 minutes to save, and I've got a decent PC. I literally just walked away and watched TV until I heard the little *beep* signaling that the save was done. It's crazy. I like the game, but when you spend more time waiting for the game to save / load, that's called "a problem". I hope they patch this quick.
  15. All I've go to say is that my complaints aren't about the gameplay per se - heck, I can't get past four planets in the Rebel campaign to really get into the gameplay - it's the technical glitches that cause the save games to balloon in size, consequently causing the time to save the game to shoot up into the 10-15 minute range. For me, this makes the game unplayable and needs to be fixed ASAP. Now, maybe once that gets fixed I'd be able to provide meaningful feedback on the gameplay. Until then, this game is just a big tease for me because I can't penetrate very far into the campaign before hitting the save game barrier.
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