Pyro Posted September 21, 2003 Share Posted September 21, 2003 LOL SonGohanX, it is oblivous that u do not now what REAL skill is anyway. all skilful player look good while they do it. some stupid kick no looks good looks nooby so it is nooby. legal? kicking is cheater (swift kicking to the faces) and too cheap 2 beat. no mater how much i skillful saber against stupid kick, i cant hit that = no skill stupid move. anyway, i'm thru talking 2 u newbie it oblivous that u guys only want lame stuffs in so u can win ez again hahahaha now raven realise people like me (skillful jedi) are whose opinion counts. HAHAHA NEWBIES!!!1111 Link to comment Share on other sites More sharing options...
ic0n Posted September 21, 2003 Share Posted September 21, 2003 "you get kicked down get up and another person kicks again" kick them back. dont get knocked down. practise. get skill. dont give up cause you suck. or, go back to sp. Link to comment Share on other sites More sharing options...
ic0n Posted September 21, 2003 Share Posted September 21, 2003 rofl pyro. join /< now. feg. Link to comment Share on other sites More sharing options...
SoulWraith Posted September 21, 2003 Share Posted September 21, 2003 I still think its funny how no one can answer the question on how to kill the fc in so ctf. Right now the way it is i can take 3 defenders and a capper againsts 12 players on the opposite team and the game would go on infinitely. I have been eagerly waiting for ja to come out for a long time and there are parts of the game i luv. The thing is the saber only mp side of the game is severly lacking. Alot of the new moves almost require your enemy to be stationary or to walk into the move. So any skilled player can easily avoid them completely. I want these options we have been discussing to be togglable also, it would be the easiest solution to the problem. People who dont like these options stay on servers they do like and i will do the same. I paid hard earn money for the game so if there are any suggestions that i can make to improve a part of the game i love to play then i have every right to do that. So please dont flame just post on ways to make it better kthx. Link to comment Share on other sites More sharing options...
Comm539 Posted September 21, 2003 Share Posted September 21, 2003 My favourite was "send three people after him." God damn it, why didn't we think of that. Link to comment Share on other sites More sharing options...
Guardian Omega Posted September 21, 2003 Share Posted September 21, 2003 Holy wow, Pyro is the embodiment of the JO sterotype of rpg noob.......never thought I'd find them. Good players dont look good when fighting all the time. Look at Wushu, what Jet Li knows. Now pair up Wushu up against a real COMBAT art, suddenly it flops. Combos are found in combining aspects of a move with another. Grip makes people stationary, you can kick stationary people, ta da, GRIP KICK. As far as I can tell, the SO CTF community can't find combos. The only way I'm thinking is to make pull+slash an instant kill, if it even connects that is. I'm all for the reintroduction of kick toggeable until there's something better. (Maybe make a weight penality on the flag or disable force taking on the specials that should been able to move?) Link to comment Share on other sites More sharing options...
Spider AL Posted September 21, 2003 Share Posted September 21, 2003 Originally posted by CaptainJackZ: Spider, Maybe you never learned to count, but I only see one patch requested there. Maybe you never learned not to be so literal-minded, but... don't be so literal-minded. Witty, aren't I. Originally posted by Comm539: Rephrasing, all of the s/o proffesional ctf community (not the guy "I played ctf once one day so i'm the community) wants the features reintroduced. Sigh. You're a professional now, are you? That's nice. Ever made any money playing the JK series of games? I have. Okay, the time for total honesty is nigh. Repent all ye sabreists... I mean sinners: The sabres only CTF community is like the roleplaying community. Nobody really knows why it exists, and even though the game ALLOWS one to roleplay, nobody really knows why roleplayers bother doing it, as it's so utterly, utterly pointless. Yes, I've played sabres-only CTF, more than once. I've played sabres-only NF CTF. That was amusing. And to be perfectly honest, anything that makes sabres-only CTF unplayable isn't the most pressing injustice in my book. I for one hope there are no patches forthcoming. And in the final analysis, there will always be a player fast enough to escape all his pursuers, kick or not. I certainly never lost a flag in any of the NG JO games I tried out. That wasn't because I was teh leet NG CTF flagrunner. That was because without ranged weapons it was only possible to stop the runner by getting close to him. That meant the runner only had to maintain distance, pursuers had to close it. Hence, runner = at a statistical advantage, similarly to the guns vs. sabres equation. That was one of the reasons I decided it was stupid. Possible solutions to your "problem": Enforce a new code of honour!!!!11 The NG CTF code. Rule 1: no flag carrier may move more than twenty paces without duelling one of the pursuing retrievers honourably, to the death. Tee hee! Form a human wall around and above the flag using the living forms of your players, thus denying the flag carrier! Stop the rot before it starts. Lastly, ramp the sabre damage scale up on all the backwater NG CTF servers. The last one was serious by the way. It may work, or not. Link to comment Share on other sites More sharing options...
Master_Payne Posted September 21, 2003 Share Posted September 21, 2003 How to stop a FC in JA: Player 1 do one of the following... grip him/ just roll or stand in front of him to make him slow 1 freaking second. players 2 and 3 (maybe only player 2)... concusion him to death while saying: Absorb that!. other options are trip mine him, detonate him, etc, you still can use rage + hit chains (DFA is still as useless as was on JO, wait is even more useless ). That's it play with weapons and the Merc players will have a total party. Link to comment Share on other sites More sharing options...
Prime Posted September 21, 2003 Share Posted September 21, 2003 Originally posted by Master_Payne How to stop a FC in JA: Player 1 do one of the following... grip him/ just roll or stand in front of him to make him slow 1 freaking second. players 2 and 3 (maybe only player 2)... concusion him to death while saying: Absorb that!. other options are trip mine him, detonate him, etc, you still can use rage + hit chains (DFA is still as useless as was on JO, wait is even more useless ). That's it play with weapons and the Merc players will have a total party. They are talking about saber only CTF, not guns CTF. Link to comment Share on other sites More sharing options...
Pyro Posted September 21, 2003 Share Posted September 21, 2003 Originally posted by Prime They are talking about saber only CTF, not guns CTF. LOL USE THE ROCKET LAUNCHER THEN NOOBIE Link to comment Share on other sites More sharing options...
Prime Posted September 21, 2003 Share Posted September 21, 2003 Originally posted by Pyro LOL USE THE ROCKET LAUNCHER THEN NOOBIE Don't tell that to me, I don't play CTF at all... Link to comment Share on other sites More sharing options...
ic0n Posted September 21, 2003 Share Posted September 21, 2003 Originally posted by Guardian Omega Holy wow, Pyro is the embodiment of the JO sterotype of rpg noob.......never thought I'd find them. Good players dont look good when fighting all the time. Look at Wushu, what Jet Li knows. Now pair up Wushu up against a real COMBAT art, suddenly it flops. Combos are found in combining aspects of a move with another. Grip makes people stationary, you can kick stationary people, ta da, GRIP KICK. As far as I can tell, the SO CTF community can't find combos. The only way I'm thinking is to make pull+slash an instant kill, if it even connects that is. I'm all for the reintroduction of kick toggeable until there's something better. (Maybe make a weight penality on the flag or disable force taking on the specials that should been able to move?) i almost shat myself when i saw that. hes joking. unless its a dif. pyro... Link to comment Share on other sites More sharing options...
Guardian Omega Posted September 21, 2003 Share Posted September 21, 2003 Heheheh, after rereading the looking good part, I daresay you're right. EDIT: Speaking of which, is the TE/TH combo still there? Link to comment Share on other sites More sharing options...
ic0n Posted September 21, 2003 Share Posted September 21, 2003 keke Link to comment Share on other sites More sharing options...
Pyro Posted September 21, 2003 Share Posted September 21, 2003 Originally posted by Guardian Omega Holy wow, Pyro is the embodiment of the JO sterotype of rpg noob.......never thought I'd find them. Good players dont look good when fighting all the time. Look at Wushu, what Jet Li knows. Now pair up Wushu up against a real COMBAT art, suddenly it flops. Combos are found in combining aspects of a move with another. Grip makes people stationary, you can kick stationary people, ta da, GRIP KICK. As far as I can tell, the SO CTF community can't find combos. The only way I'm thinking is to make pull+slash an instant kill, if it even connects that is. I'm all for the reintroduction of kick toggeable until there's something better. (Maybe make a weight penality on the flag or disable force taking on the specials that should been able to move?) UR the noobie. why r u talking about jets and chinese things i mean about jedi KNIGHTS u dumb noobie. GRIP KICK? R U JOKING ME? that is for LAMERS and NOOBS!! it is oblivously a exploited moves that raven never ment 2 include it's cheating in my book and any other skillful player books. DUH ITS IMPOSIBLE TO GET OUT OF DUMMY SO = CHEAT! what r u guy talking about there ARE combos, like horizontal diagonal top slashes with red (YES I CAN DO THAT MANY TIME PERFECTLY) + swing right diagonal and then dfa (yes, you can dfa AFTER u swing but u prolly didnt know that newbie). you guys are dumb noobies if u cant kill each other, i just showed u 2 ways to combo and kill so stop making excuse so u can lame with the swift kick more. Link to comment Share on other sites More sharing options...
Guardian Omega Posted September 21, 2003 Share Posted September 21, 2003 Yep he's definitely joking! Link to comment Share on other sites More sharing options...
[fk]myth. Posted September 21, 2003 Share Posted September 21, 2003 Originally posted by Master_Payne How to stop a FC in JA: Player 1 do one of the following... grip him/ just roll or stand in front of him to make him slow 1 freaking second. players 2 and 3 (maybe only player 2)... concusion him to death while saying: Absorb that!. other options are trip mine him, detonate him, etc, you still can use rage + hit chains (DFA is still as useless as was on JO, wait is even more useless ). That's it play with weapons and the Merc players will have a total party. Player 1 do the following: Grip him? he has absorb, if you knew anything about this game you would know, you cant grip with absorb... Roll or just stand in front of him: what if he's in front of you? Are you going to pull an ultra kewl jedi movez0r1!!!!111oneone to get in front of him? Players 2 and 3 cuncusion him to death? What don't you understand about the words saber and only? Same thing for the 'other options' The simple fact is without kick Saber Only CTF is dead in the water... and now we're back to square one. I'm still waiting for this 'other way' of killing a speeding, absorbing fc with an energizer? Link to comment Share on other sites More sharing options...
Pyro Posted September 21, 2003 Share Posted September 21, 2003 fuggedaboutit let's go play frogger Link to comment Share on other sites More sharing options...
SoulWraith Posted September 21, 2003 Share Posted September 21, 2003 Ok Mr. FC u stand there and let me do my red saber combo dfa omg MR. FC quit movin so i can hit ya with it. Mr. FC must be better and smarter than i am because he wont sit still while i hit him. Oh and another thing Mr. FC will u please stop running away so fast with my flag. There is no way for me to catch you and i cant kick u off the ledge anymore or knock u down so my teamates can kill you. I such a noob, sorry meant novice player oh sorry again meant to say padawan learner!!! Sorry, the last thing i wanted to do is flame like the rest but i couldnt help it. Ok we will prove our point when my clans server changes over to ja shortly. I will take 4 vs 12 odds with each of us holding each others flag and show u that it will end in a tie with a 20min time limit. I am not trying to seem like an expert but it doesnt seem like any of u understand. Your tactics are too easily counterd and you will never return the flag the way the game is now. I am here for my complaint to be heard not to get in a shouting match. So i will not be posting here in the future unless i have some constructive input and i suggest the other flamers to do the same! Link to comment Share on other sites More sharing options...
[fk]myth. Posted September 21, 2003 Share Posted September 21, 2003 I just played on an s/o ff game. Provided, noobs were in the game, lots of them, and returning was relitively easy (I pushed them off, they had no push force) But when a good fc got the flag, I ended up looknig like a dork speeding and whoring attack because, lets face it, that was the ONLY thing I can do. If things stay the way they are I forsee s/o CTF becoming the equivilant of CTY from JO. Link to comment Share on other sites More sharing options...
Side Posted September 21, 2003 Share Posted September 21, 2003 Originally posted by [fk]myth. The simple fact is without kick Saber Only CTF is dead in the water... and now we're back to square one. I'm still waiting for this 'other way' of killing a speeding, absorbing fc with an energizer? lemme make the question harder: How do you kill a FC with protect on + 1...wait 2 energizer in SABER ONLY CAPTURE THE FLAG ??? Link to comment Share on other sites More sharing options...
[fk]myth. Posted September 21, 2003 Share Posted September 21, 2003 Side, its simple. you run around holding attack 1 and hope the FC's hp is already below 20 for some strange reason (maybe he fell ) and then hope that he slows down (maybe he doesn't know the way ) Link to comment Share on other sites More sharing options...
BloodRiot Posted September 21, 2003 Share Posted September 21, 2003 1st: if all the ways to kill a FC are gone..that must mean the saber is useless... play with gunz then. 2nd: FC is impossible to kill if he is a experienced gammer? so what? You can always get the enemy flag yourself... the door swings both ways. In JO I upped the saber damage levels via cvars... it works good... makes saber a very good weapon in all situations cat close range. Or go for the gunz isntead of saber...if it's a SaberOnly server.. fine look for another... you still want to play Saberonly then its you who are being the reluctant masoquist or something. Like many others before me said... new game... new skills... learning all over again... fine by me. Link to comment Share on other sites More sharing options...
JarJarBinks Posted September 21, 2003 Share Posted September 21, 2003 1st: if all the ways to kill a FC are gone..that must mean the saber is useless... play with gunz then. They don't want to play with guns, you should know that by now. 2nd: FC is impossible to kill if he is a experienced gammer? so what? You can always get the enemy flag yourself... the door swings both ways. Thats exactly the problem, both teams have the flags so nobody can cap and it becomes a stalemate. In JO I upped the saber damage levels via cvars... it works good... makes saber a very good weapon in all situations cat close range. It's not exactly their choice if they want to use the cvars or not, it's the servers choice. Link to comment Share on other sites More sharing options...
Jello123 Posted September 21, 2003 Share Posted September 21, 2003 DENIED by jarjar gg Link to comment Share on other sites More sharing options...
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