bedford50 Posted September 25, 2003 Share Posted September 25, 2003 I was wondering wether there's a way to change your model permanently in SP? I really want to play the whole game as Boba . Or will someone have to make a mod - like the ones in JK2 that changed kyle to luke, dessan - vader, tavion to boba? Link to comment Share on other sites More sharing options...
r0bman5 Posted September 25, 2003 Share Posted September 25, 2003 /model <model name> in console, i.e. model jawa Link to comment Share on other sites More sharing options...
Prime Posted September 25, 2003 Share Posted September 25, 2003 And saving your game after you change models should make it permanent... Link to comment Share on other sites More sharing options...
Tyler_Durden Posted September 25, 2003 Share Posted September 25, 2003 A question i had about the models is how would you change them to correspond to a certain level? Like jaden on hoth, how would you make it so that the game automatically changes the players attire to match the environment? I need to know this for future purposes. Anyone know? Link to comment Share on other sites More sharing options...
Kusanavi Posted September 25, 2003 Share Posted September 25, 2003 Well if they don't make a skin of Jaden's Hoth outfit for the other models you're stuck with that one (and I'm pretty sure they didn't) Link to comment Share on other sites More sharing options...
bedford50 Posted September 26, 2003 Author Share Posted September 26, 2003 I tried model "boba_fett", nothing happened - what am i doing wrong. I tried saving after "playermodel boba_fett", but when i loaded the save babo was untextured. Any ideas? Link to comment Share on other sites More sharing options...
StormHammer Posted September 26, 2003 Share Posted September 26, 2003 Originally posted by Ionio I tried model "boba_fett", nothing happened - what am i doing wrong. I tried saving after "playermodel boba_fett", but when i loaded the save babo was untextured. Any ideas? I got that when I was playing a Jawa through the Demo levels. I don't know how to resolve that one - other than to simply keep typing in 'playermodel x' for each level, which resets the texture. Link to comment Share on other sites More sharing options...
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