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"With these new powers, I could be invincible! But first...."


RenikDelan

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...I'll settle for just moving things. :)

 

Okay, in JA MP, is there a way where I can force move objects, so that they "stay moved"? The concept is basically a sliding door, approximately 9ft long. I want to force push/pull it from either end, and have it react appropriately, but staying within certain confines, as in move left or right a few feet. (ie, I dont want to be able to pull it down the hall and around the corner :D )

So, can it be done?

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Originally posted by idontlikegeorge

Easiest way is just have a regular door entity with that is activated by the force - an entity flag. Then set the directions to what you want and perhaps any extra/less lip as well.

Yes, but using that format, wont the "door" eventually close?

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