Kurgan Posted September 30, 2003 Share Posted September 30, 2003 I seem to be seeing more and more people complaining about how sabers do 'no damage' or blocking never happens or something, so please, to those folks, do this (and it's not just me either, Raven recommends this): This is posted on Outcast Strategy, but I guess a lot of people are new and don't know about it yet... g_saberdamagescale 2 Now saber hits (not idle sabers) will do twice as much damage. Mike Gummelt recommends this for non Duel modes. To make Duels last longer, use 1 instead of 2. Now if that's not enough you can up it to 3 or whatever you want (it's very much like changing the "quad factor" in Quake3, so 3 is 3x damage, 4 is 4x damage, etc). If you want more saber blocking, try this: g_sabertracesaberfirst 1 (change it to 0 to block less). Basically for duels, saberdamagescale 1 and sabertracesaberfirst 1 are recommended; for non duels: saberdamagescale 2 and sabertracesaberfirst 0). Other commands that may help to spice up your saber fun: g_saberLocking (set to 1 to allow saberlocks) g_privateDuel (set to 1 to allow saber challenges in FFA) g_dismember (set to 100 for dismemberment for every saber kill) cg_dismember (set to 100 to see it on your end, and have people who join you change this setting so they can see it too) g_slowmoDuelEnd (slo mo of saber kills in Duel mode, somewhat buggy in Power Duel though, so change it to 0 for this mode to avoid having the next round play out in slow motion). There are plenty more, but that should start you on your way... Link to comment Share on other sites More sharing options...
KaiaSowapit Posted September 30, 2003 Share Posted September 30, 2003 Now saber hits (not idle sabers) will do twice as much damage. How bout one to make idle do equal damage? I wish there was one to make blasters more lethal too, so gunners wouldn't have to rely on spam cannons. What can I say? I want people to die a lot! (No need to remind me I'm nutz - I'm well aware of it! ) Link to comment Share on other sites More sharing options...
MasterSkyline Posted September 30, 2003 Share Posted September 30, 2003 Thanks Kurg. Link to comment Share on other sites More sharing options...
Rad Blackrose Posted September 30, 2003 Share Posted September 30, 2003 Kurgan, have you found away to get rid of the craptastic saber hit detection (in terms of damage contact)? Or are we stuck with it until a patch or cvar is found? Link to comment Share on other sites More sharing options...
Prime Posted September 30, 2003 Share Posted September 30, 2003 Originally posted by Rad Blackrose Kurgan, have you found away to get rid of the craptastic saber hit detection (in terms of damage contact)? Or are we stuck with it until a patch or cvar is found? I believe there is a cvar called something like cg_useGhoul2collion that turned on SP collision detection in MP... Link to comment Share on other sites More sharing options...
Jah Warrior Posted September 30, 2003 Share Posted September 30, 2003 Any idea of a CVAR that will allow server admins to disallow duellists from seeing spec chat? Link to comment Share on other sites More sharing options...
Kurgan Posted September 30, 2003 Author Share Posted September 30, 2003 The collision thing is in there, I just forget exactly what it is and can't test it now. Try maybe g_ instead of cg_ for the one you know about. Link to comment Share on other sites More sharing options...
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