zeimi Posted October 7, 2003 Posted October 7, 2003 Many tutorials speak of this magical triangle-showing command. When I set it to 1 why do I see all textures the same as usually?
GothiX Posted October 7, 2003 Posted October 7, 2003 Textures don't change, but you can see poly's. Well it does in SP.
Lil Killa Posted October 8, 2003 Posted October 8, 2003 For MP enable cheats and then type /developer 1. then type /r_showtris 1 and u get the white outline of every triangle in your map. for SP enable cheats (devmapall) then type r_showtris 1. ( notic the abcence of the /'s in SP.
zeimi Posted October 8, 2003 Author Posted October 8, 2003 Thanks, Killa. I'll have to try that developer command... Why is it so that no tutorial that speaks of r_showtris speaks nothing about /developer? And if I can see the polys what good can it do if the textures are hiding them?
GothiX Posted October 8, 2003 Posted October 8, 2003 You can see them in a vary clear way, the edges are colored white.
wedge2211 Posted October 8, 2003 Posted October 8, 2003 The developer 1 command is only necessary in MP. In SP, it suffices to devmap the map and just type r_showtris 1.
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