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Dewback W.I.P. Updates


monsoontide

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Hi Folks...

 

Just a quick update. Duncan_10158 has the Dewback & N1 for revisions - then I will make a few final changes to the .veh files and then they will be released - hopefully by Thanksgiving.

 

Duncan_10158 also has the speeder bike which I made some more changes to though there is some bizzarre problem with one of the UV maps which I have been unable to fix. It looks fine in Lightwave but when I export it through Milkshape to md3 it comes out with some wierd distortions in it.

 

Acklay is almost ready for BETA but not quite!

 

A big thanks to (nearly) all the BETA TESTERS - your feedback has been invaluable :D

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...I only said it looked very favourable...

 

Duncan_10158 has been very busy for the last week and is only just getting some time to incorporate the BETA feedback this weekend. Hopefully we are looking at a Thanksgiving release for the Dewback and the N1.

 

Beta for the Acklay has begun. (Positions are already filled in case you're only reading this thread!)

 

...besides with the information in our posession, my calculations were correct...

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The BETA is OVER! ;)

 

The whole Dewback is based on those Terryl Whittlich drawings and the few shots of the damn things in the movie.

The jaw is just the way it's supposed to be given the limitations of the Quake engine & yes the back legs are shorter than the front - Blame Lucasfilm.

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O no I don't mean the back legs. I mean its rear end. Because its head is pretty big and goes into a muscular neck and a muscular back... then theres a small tail... There's supposed to be some muscle after the legs... I can't really explain it but you can see it in the SWG creature mount video.

 

You need to make his backside longer... That's the best I can explain it.

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