DarkLord60 Posted November 20, 2003 Share Posted November 20, 2003 Yeah this a great model I hope it sees the light of day. Link to comment Share on other sites More sharing options...
tFighterPilot Posted November 20, 2003 Share Posted November 20, 2003 I'm know just as much as you does. This model has WAY too many parts, and tomorrow may never come If anyone thinks he can reduce the number of parts, I'll send it to him. Link to comment Share on other sites More sharing options...
DarkLord60 Posted November 21, 2003 Share Posted November 21, 2003 Thats a shame. Link to comment Share on other sites More sharing options...
Manquesa Posted November 21, 2003 Share Posted November 21, 2003 exactly what error are you getting. Because if it's the error i'm thinking of then it's not so much that is has too many parts but it has parts with too many faces/polys/vertices/whatever. If that's it, then you just need to divide the complicated parts in 2 and name them differently so they're treated as seperate parts and not one big complicated part. I had to do this with my awing. Yeah it would be a shame, so if you really don't think you can get it and if Kharma doesn't mind then send it my way. I'll have a go at it. Link to comment Share on other sites More sharing options...
tFighterPilot Posted November 21, 2003 Share Posted November 21, 2003 No error, but it's impossible to skin it. Link to comment Share on other sites More sharing options...
KHaRMa Posted November 21, 2003 Author Share Posted November 21, 2003 Ok, im doing a new model with much less polys, i have much work, but i think ill finish next week (i know too much time, but i have exams next week so...) Link to comment Share on other sites More sharing options...
Manquesa Posted November 22, 2003 Share Posted November 22, 2003 huh, I though it was already skinned, oh well Link to comment Share on other sites More sharing options...
tFighterPilot Posted November 22, 2003 Share Posted November 22, 2003 Did I say skin? I meant model_default.skin Link to comment Share on other sites More sharing options...
Manquesa Posted November 22, 2003 Share Posted November 22, 2003 Originally posted by imyourfather Did I say skin? I meant model_default.skin Oh ok, well yeah that's a real pain in the ass to write with a lot of parts but i'm not aware of amy limitations on part numbers, maybe you can "attatch parts together in max and rename them to make it simpler" you might have to add an edit mesh modifier to do it so you don't mess up the uvw coordinates. Just a thought. Link to comment Share on other sites More sharing options...
KHaRMa Posted November 22, 2003 Author Share Posted November 22, 2003 Mmmh, imyourfather, u could regroup all the not important objects in one group and aply them a metal skin, there are much lines that are not very important, you could regroup then and i'd dont have to remake the model Link to comment Share on other sites More sharing options...
KHaRMa Posted November 27, 2003 Author Share Posted November 27, 2003 Ok, the model has now about 6 parts instead of +20 ( ), i've sent it to you tfighter to do the magic touch. If you know how to do the animation of the wings do it plz. Link to comment Share on other sites More sharing options...
KHaRMa Posted November 27, 2003 Author Share Posted November 27, 2003 i forgot to say that my yahoo account dont works since 2 weeks ago, so now send me mails to the email that u will see in the one i sent you. Link to comment Share on other sites More sharing options...
tFighterPilot Posted November 28, 2003 Share Posted November 28, 2003 I keep having problems. First of all, a lot of the parts had the same name, I cahnged it. Then there were too many faces, was pretty easy to fix, but now, The images are not in the power of 2, and I really don't know how to change their size without it cousing a problem. Link to comment Share on other sites More sharing options...
KHaRMa Posted November 29, 2003 Author Share Posted November 29, 2003 The samename parts are for been put as a group, and what u mean with "The images are not in the power of 2"? Link to comment Share on other sites More sharing options...
Manquesa Posted November 29, 2003 Share Posted November 29, 2003 all texures can only be in the power of 2. meaning.... 2 X 2 4 X 4 16 X 16 32 X 32 64 X 64 128 X 128 256 X 256 512 X 512 1024 X 1024 or any combination will work as well 128 X 512 256 X 1024 etc. Link to comment Share on other sites More sharing options...
ZBomber Posted November 29, 2003 Share Posted November 29, 2003 Nice model, I really hope it gets in game.... Link to comment Share on other sites More sharing options...
KHaRMa Posted November 30, 2003 Author Share Posted November 30, 2003 Ok, if is only that dont worry, ill take some maps in the power of 2 (thx Manquesa) Link to comment Share on other sites More sharing options...
tFighterPilot Posted November 30, 2003 Share Posted November 30, 2003 That's great, because the other stuff are already ready. Send me the images when you finish Link to comment Share on other sites More sharing options...
KHaRMa Posted November 30, 2003 Author Share Posted November 30, 2003 lol was no more than 7 minutes, new .jpgs sent Link to comment Share on other sites More sharing options...
toxicmatrix Posted December 15, 2003 Share Posted December 15, 2003 hey guys can i try out new vehicles i would like to and how can make an ATAT and a ATSP plz can u make make a special one with [bDC] on it for me plz its my brothers clan:deathii: ty Link to comment Share on other sites More sharing options...
tFighterPilot Posted December 15, 2003 Share Posted December 15, 2003 Grammar Won't kill you, really! Link to comment Share on other sites More sharing options...
toxicmatrix Posted December 16, 2003 Share Posted December 16, 2003 lol thks i really do with it anywayz i wouldn't mind being a test bunny for u guys oh yeah dark jedi u know u took the ships off pcgamemods like i said i was interducing it i wasn't able to send u the info about it so sry i didn't mean to hurt your feelings Link to comment Share on other sites More sharing options...
seks03 Posted January 14, 2004 Share Posted January 14, 2004 Hey Kharma you still doing this model? Link to comment Share on other sites More sharing options...
Andy867 Posted January 24, 2004 Share Posted January 24, 2004 if you want, I could make some specular textures for it, since it is made in 3D studio max. Its really easy for me to do now(thanks to Manquesa's big help), and I could have it back to ya in a day or so. My email is dmccarthy100@charter.net just put WIp: Droid Fighter model if you are interested in me doing some spec textures for it. and I will make the .shader file as well so it will be all ready for ya to finish up. Link to comment Share on other sites More sharing options...
KHaRMa Posted January 24, 2004 Author Share Posted January 24, 2004 Well, i also have redone the wings that was the problem ingame; tfighter, will u put it ingame again? now it looks = : Link to comment Share on other sites More sharing options...
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