Jedi Luke Posted November 23, 2003 Share Posted November 23, 2003 Alright, i've just finished my latest jedi outcast map (yes there are leaks to the void in the map, but this is beside the point) and it is compiled and ready to go. All Icarus scripts for cutscenes, musicset, credits and objectives are all correct just to let you know. I've gone to devmap *mymapname* and during the loading progress, it exits the program and the dos screen (the one that comes up when the game starts) displays this error message: R_CreateImage: textures/isdhanger/hangerwallposttex2 dimensions (328 x 245) not power of 2! I've used JO textures (although i have modified some of the textures in photoshop to meet purposes of my map). Now i am certain its not the leaks causing this and i cant be bothered thinking about what this means and gone wrond. Anyone have any ideas? Thanks. Link to comment Share on other sites More sharing options...
wedge2211 Posted November 23, 2003 Share Posted November 23, 2003 It means that the dimensions of the image textures/isdhanger/hangerwallposttex2 are not powers of 2. All textures have to have dimensions that are powers of 2, such as 4, 8, 16, ... 256, 512, 1024. (PS...never leave leaks in your map. Fix them.) Link to comment Share on other sites More sharing options...
Jedi Luke Posted November 24, 2003 Author Share Posted November 24, 2003 Thanks again Wedge . So Q3 engines must use textures of power of 2 resolutions, eg: 256x256 pixels, 512x128 pixels, etc. Thanks again Wedge and yeah, sorry for the leaks Link to comment Share on other sites More sharing options...
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