Azrael666 Posted December 4, 2003 Share Posted December 4, 2003 I cant seem to get dismemberment to work properly in singleplayer, when i boot up the mod and play the normal singleplayer story. All the gore effects and weapons are there, but only arms come off, even if i enter the saberrealisticcombat code. Can anyone explain this? Link to comment Share on other sites More sharing options...
razorace Posted December 4, 2003 Share Posted December 4, 2003 saberrealisticcombat is no longer a valid cvar after the 1.01 patch. Use g_sabermorerealistic instead. Link to comment Share on other sites More sharing options...
defalc Posted December 4, 2003 Share Posted December 4, 2003 Originally posted by ChangKhan[RAVEN] "smack" is from Kill Bill and "busychild", I think, is "O! Fortuna" by Carl Orff (used in a lot of trailers for movies, and used in "Excalibur"). Ah, sweet, thanks very much. You wouldn't happen to know which Kill Bill song it is? Link to comment Share on other sites More sharing options...
ChangKhan Posted December 4, 2003 Share Posted December 4, 2003 Originally posted by defalc Ah, sweet, thanks very much. You wouldn't happen to know which Kill Bill song it is? The one from the trailer. I don't know which one, I don't own the soundtrack... Link to comment Share on other sites More sharing options...
Lathain Valtiel Posted December 6, 2003 Share Posted December 6, 2003 I believe some server admins (Kurgan...) are interested in THIS: http://pcgamemods.com/3284/ And maybe this. http://pcgamemods.com/3290/ Link to comment Share on other sites More sharing options...
Flatlegz Posted December 6, 2003 Share Posted December 6, 2003 Originally posted by ChangKhan[RAVEN] You probably have other mods in your base dir, this is inadvisable as the different pk3 files can conflict. Really, all mods should be in their own dir... Um, I still get that blasted error. I've tried to make the dir and everything, still no dice. Please help yo. Link to comment Share on other sites More sharing options...
Flatlegz Posted December 6, 2003 Share Posted December 6, 2003 my bad, I reinstalled the game and it fixed it!! This **** is stabbing good fun Link to comment Share on other sites More sharing options...
Flatlegz Posted December 6, 2003 Share Posted December 6, 2003 alright. i got one. How do i spawn other melee weps during other single player missions. (IE.... "saber dual_2" for the double blade saber) Link to comment Share on other sites More sharing options...
dark_matter55 Posted December 6, 2003 Share Posted December 6, 2003 does anyone know the npc commands to spawn the custom npcs? Link to comment Share on other sites More sharing options...
razorace Posted December 6, 2003 Share Posted December 6, 2003 Originally posted by darkmatter55 does anyone know the npc commands to spawn the custom npcs? And this is related to melee mod how? Link to comment Share on other sites More sharing options...
Azrael666 Posted December 6, 2003 Share Posted December 6, 2003 I expect he means the modified Alora and Tavion models. I dont have time right now, but i used the bind_melee.cfg to get all the weapons in singleplayer, i expect if you open that up in textpad (I think it should be in melees folder). For added amusement in the ladder mode, set "g_corpseremovealtime 0" and watch the bodies mount up! I wonder if there is a command to stop the blood stains vanishsing (I expect that stuff like cuts in the walls made by sabers would stick around too if there was) Link to comment Share on other sites More sharing options...
Covax Posted December 7, 2003 Share Posted December 7, 2003 Heh, yea this is all good stuff. I've been tinkering with the stuff, to eventualy release in a new WMA mod. A cool 'Flaming Fist' and 'Quantum Fist' effect: http://members.rogers.com/covax/flamefist.jpg http://members.rogers.com/covax/qfist.jpg Ya punch a guy, he flies across a room with a glowing burn mark on his chest... Prefect for anyone in the market for a Dragon Ball Z type-mod. All I need to figure out is how to get steam to rise and a punch animation... Link to comment Share on other sites More sharing options...
Azrael666 Posted December 7, 2003 Share Posted December 7, 2003 I want to make it so my hair goes yellow and stuff! Now thats a mod right there! Are the existing 'unarmed' punch actions no good for you? Link to comment Share on other sites More sharing options...
jobieone Posted December 7, 2003 Share Posted December 7, 2003 Actually I gotta say, the Kill Bill track is called "Battle without honour or Humanity" The soundtrack rocks.... To here bits of it for free, simply wait for us to finish mod, then download then serve cold....... http://www.lucasforums.com/showthread.php?s=&threadid=119063 Link to comment Share on other sites More sharing options...
kmd Posted December 8, 2003 Share Posted December 8, 2003 in one of the weapons updates, how do you get the chainsaw to work????? like what is the command to get it, saber chainsaw1 does not seem to work Link to comment Share on other sites More sharing options...
Kinnopio? Posted December 8, 2003 Share Posted December 8, 2003 Is there a way to play the normal SP game with melee weapons, ie the claws? Using "saber claw1" works for the two handers, but only gives one claw, how would I get 2 so I can dual wield? Link to comment Share on other sites More sharing options...
razorace Posted December 8, 2003 Share Posted December 8, 2003 "saber claw1 claw1" I beleive. Link to comment Share on other sites More sharing options...
Covax Posted December 8, 2003 Share Posted December 8, 2003 Originally posted by Azrael666 Are the existing 'unarmed' punch actions no good for you? Oh they're good enough... I'm just too lazy and/or dumb to figure out animations for myself... Link to comment Share on other sites More sharing options...
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