Rainer511 Posted November 26, 2003 Share Posted November 26, 2003 I played this for a good hour or so in the ladder.... but are there any servers up yet that support this mod!? It'd be awesome to play online. Maybe there could be an official mod server or something. Link to comment Share on other sites More sharing options...
Kurgan Posted November 26, 2003 Share Posted November 26, 2003 Maybe I'll try hosting it when I get back from Thanksgiving break (I get this week off). Link to comment Share on other sites More sharing options...
Lathain Valtiel Posted November 26, 2003 Share Posted November 26, 2003 Awww, no server? Pity. Link to comment Share on other sites More sharing options...
Wudan Posted November 27, 2003 Share Posted November 27, 2003 Bug Kaia to toss it up. I've yet to try this mod, I will when I get a chance. Link to comment Share on other sites More sharing options...
Lathain Valtiel Posted November 27, 2003 Share Posted November 27, 2003 Man, I'm pretty chummy with Kaia but he won't listen to me on this one. Link to comment Share on other sites More sharing options...
MuRaSaMuNe Posted November 27, 2003 Share Posted November 27, 2003 Originally posted by mariners2001 Wow! This is definitely the best mod so far for JKA so far (though that isn't saying much due to the lack of editing tools/SDK). Actually, the SDK is released at fileshack. http://www.fileshack.com/file.x?fid=4146 THis mod is awesome though. Link to comment Share on other sites More sharing options...
eniaC Posted November 27, 2003 Share Posted November 27, 2003 Originally posted by Wudan Bug Kaia to toss it up. I've yet to try this mod, I will when I get a chance. Maybe Amidala from Chop Shop would run it, she has a melee server up occasionally. Link to comment Share on other sites More sharing options...
Kurgan Posted November 27, 2003 Share Posted November 27, 2003 *eyes bug out* SDK??? Wooo hooo!!! ============== PS: I tried out Melee Mod 1.0 online. Sadly the blood is greatly subdued (probably to cut cpu usage) and there's no blood on clothing or weapons. The weapons work like a charm though! Plus the lightsabers are still available (and still act like lightsabers). Neat! Link to comment Share on other sites More sharing options...
Chuahtemoc Posted November 27, 2003 Share Posted November 27, 2003 Sweeeeeeeeeeeeeeeeeeeeeeeeeeeeeeet i cant wait to try this, good find! Link to comment Share on other sites More sharing options...
Sam Posted November 27, 2003 Share Posted November 27, 2003 Sword and sheild combo is great!!!! the only problem is the claws are a bit wonky, you can just run up to poeple and hit the attack key and they die instantly. Link to comment Share on other sites More sharing options...
Sam Fisher Posted November 27, 2003 Share Posted November 27, 2003 BLOOD!! GORE!!! YAYA!!!! Ahem... cool mod. Link to comment Share on other sites More sharing options...
t3rr0r Posted November 27, 2003 Share Posted November 27, 2003 the hammers and giant shurikens are my favourites of the mod. ^_^ Link to comment Share on other sites More sharing options...
Azrael666 Posted November 27, 2003 Share Posted November 27, 2003 Im loving this thing to bits, shame you run out of enimies and have to suicide out into the cold vacuum of space. All the varied weapons behaviours are simply superb, and seeing the wolverine claws made me want to go back to my aborted 'saber-gauntlet' idea i had playing outcast. And the blood is amazing, no suitable for lightsabers which cautarise, but great for all the blades. Some ideas that I may put to the guys that made this: Kill Bill mod- I guess were all thinking the resturant and the Crazy 88 as a Ladder game? Right-handed shield that uses the boxing/unarmed style and can be thrown for a Captain America effect. Any kind of single player story game, or just normal levels. I really hope we see more from these guys. Link to comment Share on other sites More sharing options...
idontlikegeorge Posted November 27, 2003 Share Posted November 27, 2003 Yeah, this is a very cool mod. I'm making a site to showcase screenshots I take while playing this! One thing I've noticed, though, is that the mod really has a high gamma setting... so lighting looks bright and washed out. Link to comment Share on other sites More sharing options...
Azrael666 Posted November 27, 2003 Share Posted November 27, 2003 I think that can be remidied by starting the mod, saving, quiting, opening normal JA and then select the mod and open the save. It should look normal then. Link to comment Share on other sites More sharing options...
SpecialForces Posted November 27, 2003 Share Posted November 27, 2003 Not to sound like a *us*y or anything but I think It would be really cool of you could turn on or off the blood. Some parents dont like that stuff..... for an example cg_bloodgore 1 "default 0 " g_bloodgore 1 "default 0" or something like that BTW: is there a way to view a rancor model with md3 viewer without having jk3.. I REALLY WANT TO!! but I dont have jk3 yet Link to comment Share on other sites More sharing options...
Rainer511 Posted November 27, 2003 Share Posted November 27, 2003 One thing I liked about this is that the blood only works on the cutting weapons. Hammers just pound, and when you use blasters or lightsabers they act the same they would without the mod. Sabers still close the wound, while a pair of claws make blood splatter everywhere. Link to comment Share on other sites More sharing options...
ChangKhan Posted November 27, 2003 Share Posted November 27, 2003 Hey, jk2files.com has the music pk3 for this mod up... the map randomly plays one of these pieces when you jump out of the pit. I have it and it's pretty cool (my favorite is the song from "Kill Bill"... http://www.jk2files.com/file.info?ID=20914 Link to comment Share on other sites More sharing options...
eniaC Posted November 27, 2003 Share Posted November 27, 2003 Originally posted by SpecialForces Not to sound like a *us*y or anything but I think It would be really cool of you could turn on or off the blood. Some parents dont like that stuff..... for an example cg_bloodgore 1 "default 0 " g_bloodgore 1 "default 0" or something like that BTW: is there a way to view a rancor model with md3 viewer without having jk3.. I REALLY WANT TO!! but I dont have jk3 yet Speaking as a parent I would second that. Link to comment Share on other sites More sharing options...
SlapNut Posted November 27, 2003 Share Posted November 27, 2003 melle mod's cool, checkl out this pic, my green sabre with fire i love the claws too, easy to use. and how u can send opponents flying 10 metres with the huge big slow weapons Link to comment Share on other sites More sharing options...
Rumor Posted November 27, 2003 Share Posted November 27, 2003 this looks to be a damn creative mod. i guess i'll have to check it out. props to the makers. Link to comment Share on other sites More sharing options...
Vulkan_HFB Posted November 27, 2003 Share Posted November 27, 2003 Yep this weapon pack does rock, we've been playing with it on our server all day... Everyone loved it. I think I'll keep it uploaded if anyone wants to play come on over and get Bopping people with the giant hammer. =) 66.98.176.173:29070 I also uploaded a fix for the claw weapon, it's not as damaging anymore. The reason the original is so damaging is because it acts as 3 sabers, coupled with the fact that it has a damage scale of 2 and that the forward slash has 6 separate sabers hitting you at once... It's no wonder it kills in one hit. =) Anyway, here we've put it at 2 sabers per claw and .85 damagescale so it takes 3 or 4 good hits to get a kill now. We also did away with the wonky field of view changes, didn't like those at all... Link to comment Share on other sites More sharing options...
Amidala from Chop Shop Posted November 27, 2003 Share Posted November 27, 2003 Originally posted by eniaC Maybe Amidala from Chop Shop would run it, she has a melee server up occasionally. I have uploaded the melee mod to my #2 server 66.98.177.150 and requested that my host make the necessary command line change to start the mod. However, he just left on vacation tonight, although he said he'll still check his email, so it may take awhile before he responds. Hopefully I'll be running it in the next few days. This is a professionally-hosted 16-player server sharing a box that has dual Xeon with OC-3 connection. I don't know when it will launch, so the lightsabers might be nerfed until I can write a new config file. Link to comment Share on other sites More sharing options...
Vulkan_HFB Posted November 27, 2003 Share Posted November 27, 2003 Amidala, I have the same problem... That is to say, I do not have direct control over the command line and the parameters needed to start my server using a different game folder. However because this pack does not modify any game code whatsoever, you can safely put it in your server's base folder and have anyone that wishes to use the new weapons put a copy of the pk3 file in their respective base folders as well. You can stop your server and delete the file when you're done. This is, of course, not the correct way of doing it, but it works fine when you're in a hurry. Link to comment Share on other sites More sharing options...
Kurgan Posted November 27, 2003 Share Posted November 27, 2003 WooooO! We played the heck out of that mod last night and boy was it fun! Lathain won, I came in last (until Grim saved my rep, thanks Grim, j/k). ; ) Of course we learned how dodgy the Battlehammer and Claws were... and we never did figure out how to get the blood flowing like it did in SP (think we saw maybe 1 blood decal the whole evening, although I did see some gray streaks on my model once or twice). Starting to gain a few favorites among the weapons, like the Lirpa. The mod doesn't feel very balanced, but I know that wasn't the point, the point was just to show what could be done with the melee weapons! Link to comment Share on other sites More sharing options...
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