Casperhead Posted December 29, 2003 Share Posted December 29, 2003 Its the resturant from reloaded Of course its boxy. Sorry but the origanal lobby had no curves in it. Link to comment Share on other sites More sharing options...
Casperhead Posted December 29, 2003 Author Share Posted December 29, 2003 Oh! Oh! And did I forget I have a WIP Chintown alley Link to comment Share on other sites More sharing options...
Covax Posted December 29, 2003 Share Posted December 29, 2003 Nice... these for SP or MP? Link to comment Share on other sites More sharing options...
Lil Killa Posted December 30, 2003 Share Posted December 30, 2003 The street could use a texture different from the sidewalk one. Also in the second screenshot it appears that the corner of the sidewalk isn't lining up or there are two brushes meeting and only one was cliped. Link to comment Share on other sites More sharing options...
lassev Posted December 30, 2003 Share Posted December 30, 2003 The China town shot looks excellent indeed! Those buildings are succesful in looking like real-life structures. It's always harder to make something look realistic and not like some fantasy setting, I deem (though I have never tried). However, I don't remember the movies so good, but were the streets concrete or asphalt? I guess it should be same as in the movie, but also reflecting Lil Killa's remark I think asphalt might look good. The windows look interesting. How did you make them? Do you have some special shader effect on them? Link to comment Share on other sites More sharing options...
Casperhead Posted December 30, 2003 Author Share Posted December 30, 2003 Originally posted by lassev The windows look interesting. How did you make them? Do you have some special shader effect on them? Mapping secret. Link to comment Share on other sites More sharing options...
Zappa_0 Posted December 30, 2003 Share Posted December 30, 2003 Looking good Casper, keep up the great work! Link to comment Share on other sites More sharing options...
wedge2211 Posted December 31, 2003 Share Posted December 31, 2003 Originally posted by Casperhead Mapping secret. When you release it to the public, two seconds of pulling apart the shader file (if the windows are in fact a shader and not just a flat texture) will reveal that 'secret.' Better to be open to the community and help others achieve what you have. My guess is that the windows are a flat texture, not tcGen env or anything fancy like that, since the windows down the street at a 90-degree angle from the ones on the facades of the buildings are identical. On that note, try taking some glasslike black and white image and add it to the windows with the line "tcGen env" in the shader code...you'll get a cool half-reflective effect when you walk by. Other than that...looks pretty solid. How extensive is the street layout beyond that one alley? You might also want to play with your lighting a bit...that light spot on the wall doesn't look quite right in conjunction with the beam shader. Link to comment Share on other sites More sharing options...
Casperhead Posted December 31, 2003 Author Share Posted December 31, 2003 Ehhhnnntt. Wrong awnser! The windows are not a shader. Sorry to say but even you are wrong wedge. Link to comment Share on other sites More sharing options...
wedge2211 Posted December 31, 2003 Share Posted December 31, 2003 Originally posted by wedge2211 My guess is that the windows are a flat texture The rest of my post consisted of a suggestion that you make them into a shader. So...no "mapping secrets" really after all, huh? Link to comment Share on other sites More sharing options...
Neo_Knight Posted January 1, 2004 Share Posted January 1, 2004 Rofl wedge did a suggestion, I don't see an attack. Link to comment Share on other sites More sharing options...
wedge2211 Posted January 1, 2004 Share Posted January 1, 2004 Wow...yeah, what did I do? I just gave you a suggestion, and then clarified the suggestion when you misinterpreted it. No wonder you can't ever recieve or produce constructive criticism... Link to comment Share on other sites More sharing options...
ZBomber Posted January 1, 2004 Share Posted January 1, 2004 Originally posted by Casperhead Get out you map review scumbag. Simmer down there, buddy. Link to comment Share on other sites More sharing options...
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