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Sith Embassy Jedi on Manaan


quackers

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Posted

Any kind of stun or fear effect, then slaughtering...maybe some offensive force powers... you could try some of them drugs to gain an advantage (should do that before entering the room).

Posted

I dunno why,but I just seem to have not much trouble dealing with Sith spit like those,except for Malak...maybe it's my soldier/guardian class and my sabers(>33 damage,*2).But if you're really pushed back,use lots of hyper-stims and self-enhancing force-powers.

Posted

most of those fights are easy cuz he will just stand there untill you enter the room while you can throw a stun grenade and then pelt him with plasma grenades

a driods flamethrower works well here

Posted

anything that stuns is your best friend. sometimes keeping wepaons with low attacks and damage bonuses, but with high chances of stunning, is the best thing to do. don't necessarily get rid of your really powerful weapons. but keep a few of the weak ones with high chances of stunning. because you can hack someone to death while they just stand there. all the time they are stunned you are damage free and they are a whipping post. so keep things that stun. concussion grenades, wepaons with the stun ability like hold out blasters etc. even adhesive grenades are GREAT. they were the difference in my battle with the third party of mandalorian raiders on dantooine.

Posted

Hi there

1) Make sure you enter the room with full health/force points

2) Use some shields

3) Use stims before entering

4) Force buffs (especially speed) should be cast before entering

Posted

Yeah for most groups you can just walk into a room and go..

 

1) Flourish Weapon

2) Insanity

3) Lightning/Storm

4) Lightning/Storm

5) Insanity

6) Flourish Weapon

7) Lightning/Storm

etc

Posted

Especially steps 1 + 6, that's extremely usefull :D

 

Nah I think my favorite forcepowers are Insanity, Storm and Death Field... And of course speed to run a bit quicker from quest to quest :D

Posted

I take my time to play the game, don't worry, although I must admit I'm quite fast, I hardly skip dialogue etc. But sometimes all the walking around annoys me so I just use speed :) Example: on manaan I had to go to the cantina to meet a couple of ppl for a quest, but I went the wrong way. So I ended up totally on the wrong side of manaan and had to go all the way back. Imagine how boring that would be at your normal walking pace :eek:

  • 2 weeks later...
Posted

the room contains a sidequest. it will only be opened after you speak with one of the two selkath in the mercenary enclave. i don't want to spoil any of the plot for the sidequest, but generally any area where you have to fight a dark jedi will give you good items. i think there's quite a bit of money in the footlockers as well.

Posted
Originally posted by eidospsogos

you know i think i will have to go through on the darkside just to see some of these powers. :)

 

you do know that you can use offensive powers whilst on the light side and vice versa right? unless you are that strict with your characters.:)

Posted

im pretty lenient. actually im too lenient. if it were up to me i wouldnt have to choose a side. im like han solo in a way. i dont care who wins as long as i get my credits and a princess afterwards.;)

Posted

The trouble with being lenient in this case is the cost of the powers...if you can manage to stay relatively neutral through the game though you can dabble in either side without great cost or great advantage.

Posted

Sort of like Bindo huh? But if you don't become a light side master, you don't get the +3 bonus to your strength. Oh, and does becoming a dark side master actually give you any bonuses? I didn't notice any (unless you count your character looking like a zombie a bonus). Don't get me wrong, I thought that was a great effect. I only hoped that the character would look a little more heroic when I became a light side master.

Posted
Originally posted by ob1 kenobi

Sort of like Bindo huh? But if you don't become a light side master, you don't get the +3 bonus to your strength. Oh, and does becoming a dark side master actually give you any bonuses? I didn't notice any (unless you count your character looking like a zombie a bonus). Don't get me wrong, I thought that was a great effect. I only hoped that the character would look a little more heroic when I became a light side master.

 

I know what you mean!! But what could they do :( maybe give him a permenant nimbus of light :D

Posted

How about glowing eyes like the Level20 monks in NWN? (I know it's wierd, but

come on, he was a powerful sith lord, not to mention one of the most pwerful jedi of that era!

Posted
Originally posted by ob1 kenobi

Sort of like Bindo huh? But if you don't become a light side master, you don't get the +3 bonus to your strength. Oh, and does becoming a dark side master actually give you any bonuses? I didn't notice any (unless you count your character looking like a zombie a bonus). Don't get me wrong, I thought that was a great effect. I only hoped that the character would look a little more heroic when I became a light side master.

I thought that the +3 STR bonus was a myth known to not be true, at least in the final game.

 

Mike

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