Mark Evans Posted January 1, 2004 Posted January 1, 2004 im using milkshape because its much easier, and im getting to know the basics, but does anyone have any indepth tutorials for 3dsmax on how to uv map and weigh, 3dsmax is so overwhelming i dont know where to start. Also any tutorials for milkshape would be good too. thanks
tFighterPilot Posted January 1, 2004 Posted January 1, 2004 Both UVW mapping and weighting(skin) tutorials comes with 3D Studio Max
Mercenary Posted January 2, 2004 Posted January 2, 2004 Here's a page with a lot of links to modeling tutorials. UVW mapping is very tricky, I've been stuck on it for weeks now, so do all the tutorials and practice a lot. http://www.jaquays.com/gameart/model_resources.html
LightNinja Posted January 3, 2004 Posted January 3, 2004 I suggest the manual uwmapping cuz u can put together the parts you want, with the Flatten Map things (3dsMax) you get lost
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