txa1265 Posted January 7, 2004 Share Posted January 7, 2004 OK, So if you accumulate enough light side (or dark side) points, you attain 'x side mastery'. That is nice, and I did it by ~ chacter level 10 or so in each of my 3 times through (still working on #3). It is nice, as it provides an added cost reduction for using powers in your alignment. But should there be more? The reason I ask is that I'm trying to fully experience the Dark Side, as this will likely be my only run as a dark sider. So I hit mastery what I felt was very early, and have just continued to see more and more dark points flow in, to no effect. I wonder if there should be a sequence of 'bonus feats' related to force mastery, where your in-alignment powers have greater effect and last longer and are harder to resist. What do you think? Mike Link to comment Share on other sites More sharing options...
Prime Posted January 7, 2004 Share Posted January 7, 2004 I like that idea Mike Also, in case you didn't know, apart from the cheaper force power use, you also get other benefits depending on your class. For example, a lightside guardian gets +3 to strength and a dark side guardian gets a bonus to damage. Bonuses like this could be spread out over a force point range. Link to comment Share on other sites More sharing options...
Ewoktron Posted January 7, 2004 Share Posted January 7, 2004 Good Idea. But I voted before I read what you said On my first attemp (that I just finished today) I didn't get fully lightside points Link to comment Share on other sites More sharing options...
txa1265 Posted January 8, 2004 Author Share Posted January 8, 2004 Originally posted by Prime I like that idea Mike Also, in case you didn't know, apart from the cheaper force power use, you also get other benefits depending on your class. For example, a lightside guardian gets +3 to strength and a dark side guardian gets a bonus to damage. Bonuses like this could be spread out over a force point range. Yes, that is true. But if you think about it, based on the action/point allocation chart, I probably have ~-20 or so (on the 0-100 scale, 0=full Dark, 100=full Light). Just as in Neverwinter Nights, the game doesn't track anything outside of the 0-100 range. If I committed a 'low light' action now, I'd go to 6 and lose my bonus. So we get back to the old argument where if you were in a room with 3 levers, +15, -5 and -5 alignment points. You are at 95 currently. If you take the 'Light' first then the two Darks, you leave with 90. If you take one Dark, the Light, then the other Dark, you end up with 95. If you take the two Darks then the Light, you are 100 and a 'light Master'. I know that is a simplification and not realistic to gameplay, but it is something that has bothered me since I first played NWN. Mike Link to comment Share on other sites More sharing options...
HertogJan Posted January 8, 2004 Share Posted January 8, 2004 Originally posted by Prime I like that idea Mike Also, in case you didn't know, apart from the cheaper force power use, you also get other benefits depending on your class. For example, a lightside guardian gets +3 to strength and a dark side guardian gets a bonus to damage. Bonuses like this could be spread out over a force point range. Er... is that only when you've mastered that side?? Cause for as far as I know, there's no bonus for mastery, we've discussed that already! Link to comment Share on other sites More sharing options...
ManaMana Posted January 8, 2004 Share Posted January 8, 2004 If you're neutral, you should get somethings to... Like more wisdom! Link to comment Share on other sites More sharing options...
ManaMana Posted January 8, 2004 Share Posted January 8, 2004 If you're neutral, you should get somethings to... Like more wisdom! Link to comment Share on other sites More sharing options...
Prime Posted January 8, 2004 Share Posted January 8, 2004 Originally posted by HertogJan Er... is that only when you've mastered that side?? Cause for as far as I know, there's no bonus for mastery, we've discussed that already! Yep, only when you get the little mastery icon I can't remember where I saw it, but I saw a chart with all the mastery bonuses for each class. And IIRC it seemed that I had gained the strength bonus. But perhaps I read it wrong. Can someone confirm? Link to comment Share on other sites More sharing options...
eidospsogos Posted January 8, 2004 Share Posted January 8, 2004 okay. according to the manual, and every official source i've read. the only bonuses for mastery is the reduction of point cost for the force powers of that particular alignment. if you are noticing any other bonuses, it would more than likely come from an item equipped. so i suggest you all get naked before posting rumors about mastery bonuses. that was just a joke. please no one actually do this. anyway, the only proven bonus for mastery is point reductions on the powers of your alignment. if anyone has proof to the contrary, please post it. but make sure it's actually proof, and not just, "my friend said when he mastered the grayside....he got a +8 bonus to Ambiguity." thank you. Link to comment Share on other sites More sharing options...
Echuu Shen-Jon Posted January 8, 2004 Share Posted January 8, 2004 No, I think "light/dark side mastery" bonus, is the furthest, you should be able to go I always attain light side mastery Link to comment Share on other sites More sharing options...
Crack 6K Posted January 19, 2004 Share Posted January 19, 2004 Light Side Mastery: Guardian: +3 Strength Sentinel: +3 Constitution Consular: +3 Charisma Dark Side Mastery: Guardian: +1d8 damage Sentinel: Immunity: Poison Consular: +50 Force Points No, I'm not making this up. Try it! Link to comment Share on other sites More sharing options...
lukeiamyourdad Posted January 19, 2004 Share Posted January 19, 2004 Originally posted by Crack 6K Light Side Mastery: Guardian: +3 Strength Sentinel: +3 Constitution Consular: +3 Charisma Dark Side Mastery: Guardian: +1d8 damage Sentinel: Immunity: Poison Consular: +50 Force Points No, I'm not making this up. Try it! Originally posted by eidospsogos okay. according to the manual, and every official source i've read. the only bonuses for mastery is the reduction of point cost for the force powers of that particular alignment. if you are noticing any other bonuses, it would more than likely come from an item equipped. so i suggest you all get naked before posting rumors about mastery bonuses. Nuff said... Link to comment Share on other sites More sharing options...
Crack 6K Posted January 19, 2004 Share Posted January 19, 2004 Sigh. http://swforums.bioware.com/viewtopic.html?topic=281609&forum=76&highlight=light+dark+<span%20class= I've seen this with my own eyes. I saw my stats right before mastery and checked it right after I got it. It works damnit!! And if I'm not mistaken, the X-Box version doesn't have this. Link to comment Share on other sites More sharing options...
eidospsogos Posted January 19, 2004 Share Posted January 19, 2004 Originally posted by Crack 6K Light Side Mastery: Guardian: +3 Strength Sentinel: +3 Constitution Consular: +3 Charisma Dark Side Mastery: Guardian: +1d8 damage Sentinel: Immunity: Poison Consular: +50 Force Points No, I'm not making this up. Try it! okay, i will go ahead and be the first to say prima DOES have this info in their strategy guide. i never saw these effects myself, but i will pay very close attention my next time through, as these guides are not always right. i thought it funny that the guide also mentioned that the game was SPECIFICALLY designed to make lightside mastery harder to obtain than darkside mastery. i think that's a good idea, considering the way everyone is always saying that the darkside is the quick path to power etc. Link to comment Share on other sites More sharing options...
eidospsogos Posted January 19, 2004 Share Posted January 19, 2004 and the reason i think it should keep up beyond mastery is merely because you could have done twenty different charitable acts for lightside points, but the first time you slip up, you lose your mastery. i guess this is a more realistic way to approach it, but it still bothers me. Link to comment Share on other sites More sharing options...
lukeiamyourdad Posted January 19, 2004 Share Posted January 19, 2004 It's not exactly +3 constitution for Sentinel. I've got the time to check it out on my sentinel only and so far it's +2 constitution, +2 wisdom for light side mastery.(I unequiped all of my stuff to check this out) I have no idea for the others. Link to comment Share on other sites More sharing options...
Anach Posted January 21, 2004 Share Posted January 21, 2004 I think it would be cool, if at the peak of your powers 100 darkside or light side, you got all the light or dark powers maxed out. Maybe even only while you maintain a perfect level. Link to comment Share on other sites More sharing options...
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