=X=Master HeX Posted January 22, 2004 Share Posted January 22, 2004 2.5.0 ======= - Subadmin rcon passthrough command available to admins - Fixed a crash bug related to an honor code check - Added a new admin.lst file where you can assign specific admins specific commands - New x_say command to speak without the server tag in front of your name to a specific team or all players - Added subadmin logging features - Added rcon logging on dedicated servers - Flipped x_weapontoggle so it displays the correct toggle state - Admins now get a list of available commands when they auth or type an invalid command - Fixed level fix commands so they actually save correctly - Private tells don't take up all of your chat line any longer - You may now log out of subadmin/authadmin - Removeloc can now delete specific location marker slots - flipkick mode 2 will allow you to front wall walk without timing your jump - Subadmins may now look up a player's IP address - Fixed a baseJA 'Saber has no owner' crash bug http://xmod2.cat5camp.com I've added a server config maker to the page for you lazy admins out there (me) Link to comment Share on other sites More sharing options...
SlapNut Posted January 22, 2004 Share Posted January 22, 2004 cant they just make an unholly super x mod so they dont have to keep making new ones every half hour? Link to comment Share on other sites More sharing options...
Rumor Posted January 22, 2004 Share Posted January 22, 2004 incase you haven't noticed HEX IS THE ONE THAT MAKES THE MOD. and as with any mod there are bugs, therefore any GOOD *cough* TAKE NOTE RAVEN/LA *COUGH* DEVS will release fixes ASAP. Link to comment Share on other sites More sharing options...
Crow_Nest Posted January 22, 2004 Share Posted January 22, 2004 Um, enough with the xmods, i have to keep updating every few days! Link to comment Share on other sites More sharing options...
Tinny Posted January 22, 2004 Share Posted January 22, 2004 you don't have to since its completely server side, Amidala from chop shop still uses 2.1 Link to comment Share on other sites More sharing options...
=X=Master HeX Posted January 22, 2004 Author Share Posted January 22, 2004 I just release em... You server admins can use the updated or keep the old... totally up to you guys Link to comment Share on other sites More sharing options...
gotcha8903 Posted January 23, 2004 Share Posted January 23, 2004 rumor hit the nail on the head Link to comment Share on other sites More sharing options...
Rumor Posted January 23, 2004 Share Posted January 23, 2004 Originally posted by gotcha8903 rumor hit the nail on the head thats why i pop in from time to time. gives me a break from playing nice to the whiners in CoD's community Link to comment Share on other sites More sharing options...
SlapNut Posted January 23, 2004 Share Posted January 23, 2004 ok for the next xmod, make it released later so thus u can fix the problems before you relese it instead of after you relese it, thus causing another version. meh what am i saying, i dont know anything bout mods, just sound logic to me Link to comment Share on other sites More sharing options...
Rumor Posted January 25, 2004 Share Posted January 25, 2004 it can be tested only to an extent by a handfull of people, therefore there is no way they will find all bugs themselves. thats what patches/updates are for. people find stuff and they fix it. also they have set stages of development. certain features will be added at certain stages that way everything *should* be ironed out by the time they get to the next phase. Link to comment Share on other sites More sharing options...
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