T7nowhere Posted March 4, 2004 Share Posted March 4, 2004 Note that we are currently reviewing tutorials and the links hereinbelow may not have been updated. Please verify our new modding tutorials forums at the top of the main page at Holowan labs to get the lastest version as well as brand new tutorials. Last Updated January 22, 2004 If you know of a thread you have found helpfull PM me and I'll add it. All recently added threads will have NEW infront of the name. I decided to compile this list so that people will have easy access to what I think are the most important threads in this forum to date. I hope this helps new and veteran modders alike. Mostly I want to keep the really informative threads from being lost amongst the chaos. It should be noted If your new to modding SW-KotOR Then you can find all of the tools availible @ Tools and Mods ----------- Tutorials: ----------- NEWWaypoints DONE How to recruit an npc in less than 10 steps DONE Editing Items Using KotOR Tool - Tutorial Achilles' Lightsaber walkthrough Module and Dialogue Creation in depth Tutorial How to Make your Saber Upgradeable Introduction to SW:KotOR Modding with Fred Tetra's Kotor Tool How to add journal entries A guide to "new area" creation Tutorial for changing models Tutorial for adding retextured NPC armor as new items. Tutorial On Creating Custom Items How Lightsabers were built. OR the chaotic Saber genesis Want to make a custom Lightsaber Removing Item Restrictions Turn Clothes into more than just a fasion statement On texture editing and adding new reskined player heads Adding new item properties (The combinations are almost endless) Can I make my own item? --------------------- 3D modeling --------------------- Modeling tips: tuts For Gmax and 3DSMax 4 KotOR A complete intro to modeling for KotOR. DONE KotOR model tool Extract and decompile KotOR models. ----------- Texture Reskinning: ----------- Texture overlay defining a pattern and using layer effects step by step for a white saber blade step by step for a black saber blade PS texture editing: Making Alpha channels(post 9) DONE Armor textures and the uti's they belong too. Decoded DONE Photoshop Tips Making textures transparent useing Photoshop PS tutorials: Texture_Preparation, Texture_Extraction ----------- Scripting: I have not tried all of these scripts so if they won't work for you don't blame me ----------- NEW How to create your own Padawan mod? NEW Travelling to other planets IS possible, try it. (Syntax error in k_inc_ebonhawk.nss) DONE NEW Syntax Error in KotOR2 nwscript.nss Starting cutscenes DONE Rapid Transit System on custom made planets DONE npc exit script DONE Scripting Tip: the power of ExecuteScript command DONE Random Explosions Tutorial DONE NCSRIP Small utility that extracts all *.ncs files from all *_s.rim files. You can then use nwnnsscomp to decompile all *.ncs files, which you can then search using a command line such as How to create a custom force power DONE Extending force power time Spawning Npc's Debug functions in scripts DONE Talk - Fight - Talk sequence DONE How to use HazardX's .nss compiler A couple usefull links for scripting functions + Tutorials Useing globals with dialogs A script to initiate a new dialog A script to change the player model (could be used to disguise the PC at a plot Earlier post of the same script with some more useful info Tired of your party members? Want more Jedi? Playing as Bastila Function to teleport you to another location Question about romance mod.. How to plant player made items in the game And more of how to plant items A script to make an npc attack you when attached to dialog --------------- 2DA editing: --------------- Numbered animations in Animations.2da and their effect. Adding New selectable PC's Spells.2da column descriptions See Gleaner’s post (6th down) on featgain/classpowergain.2da editing Editing classes.2da to add more Feats ON classpowergain.2da feats.2da Editing forceadjust.2da Editing Appearance.2da to replace PC models with NPC ones (Darth Bandon body) ------------------ Miscellaneous: ------------------ how do i make masks invisible How to add lipsync and voice to a custom dialog DONE Play a new game with the inventory from your last game (Warnning I advise you to remove all the plot items from INVENTORY.res before doing this) How to get the HotG and MotF Early in-game A discussion about models Texture editing Useful features in swkotor.ini Holowan CloakWorks (I thought I would add this) A level in taris that you can't get to in the game, but can warp to. Deconstructing the yuthura mod ------------- Web links: ------------- Lilac Soul's NWN Script Generator is designed for NWN,But it may help you get started Scripting and point you in the right direction. NWN scripting functions Biowares NWN script Forum Bioware Dev section. Very useful TrainingTools.com This is a great site with many Tutorials For Apps like Photoshop(5.5-7). -------------- Mod Ideas: -------------- Armor creation project Adding Yuthera A Story concept If any of the links are broken please let me know. And remmber there many more informative posts that are here. So the search function is your friend. Link to comment Share on other sites More sharing options...
Commas Posted March 4, 2004 Share Posted March 4, 2004 dude you freaking rock. thanks for all this work, it is most useful, nomination for stickiness Link to comment Share on other sites More sharing options...
Jackel Posted March 4, 2004 Share Posted March 4, 2004 "nomination for stickiness" seconded only change id make , is to the one talkingbaout changing your NPC people classes , you can also do this in tk102's save game editor now , which makes for some fun Link to comment Share on other sites More sharing options...
Boba Rhett Posted March 4, 2004 Share Posted March 4, 2004 Motion carried. Link to comment Share on other sites More sharing options...
Kitty Kitty Posted March 4, 2004 Share Posted March 4, 2004 Nice job T7. Been meaning to do something like this myself but just plain haven't had the time. Hopefully this will cut down on the "lost noob" factor a little bit and help people find some of the help they need. And thanks for the sticky btw Boba Rhett. Kinda pointless to even compile this sort of post without them getting tacked up and all. -Kitty Link to comment Share on other sites More sharing options...
T7nowhere Posted March 4, 2004 Author Share Posted March 4, 2004 Originally posted by Kitty Kitty Hopefully this will cut down on the "lost noob" factor a little bit and help people find some of the help they need. -Kitty My thought exactly. I don't mind helping people to get started, I myself am still very new to this stuff. But most of the "noob" questions have been answered many times. So to save people time and frustration, I thought this was the best idea. The more that people know about how to mod KotOR the better this community will become and we will start seeing the ambitious mods that everyone wants. Such as new worlds, story, NPC's and quests. Link to comment Share on other sites More sharing options...
Gerasimb Posted March 4, 2004 Share Posted March 4, 2004 Where can I find some info about new dialods in the game? About .dlg format... Link to comment Share on other sites More sharing options...
tk102 Posted March 4, 2004 Share Posted March 4, 2004 Regarding the .dlg format: Here's a document I found at nwn.bioware.com/developers. DLG Format Link to comment Share on other sites More sharing options...
messkell Posted March 5, 2004 Share Posted March 5, 2004 nice organization t7. thanks Link to comment Share on other sites More sharing options...
dufflover Posted March 9, 2004 Share Posted March 9, 2004 Yes finally. A starters' guide (well, sorta). Big applause to T7! When new ideas or tutorials are written, will you just edit the original top thread? otherwise searching through this thread would not be much different to searching through the forum. Link to comment Share on other sites More sharing options...
T7nowhere Posted March 9, 2004 Author Share Posted March 9, 2004 Ya, I will keep the first post updated atleast once a week, but probly more often than that. So far I have only added one new thread in the scripts section. I was originally thinking of just adding threads that hit the second page, But I think instead I will add threads that have relevant information on how to mod a specific part of KotOR. And I guess I could add NEW to each new thread. I welocome any suggestions on keeping this thread current and usefull or better organized. Link to comment Share on other sites More sharing options...
Jackel Posted March 9, 2004 Share Posted March 9, 2004 what about putting at the top of the page "last update : 9th march" or something , so we can just come in , check the update date and see if there is anything new .. hmm this is also an idea ill pass on to Kitty , should make checking if there is no mods easier aswell .. thanks for making me think T7 Link to comment Share on other sites More sharing options...
Gerasimb Posted March 17, 2004 Share Posted March 17, 2004 Thanks for link about Dlg format. Another question: How can i make my own conversatoin? and what tool i need for this(NWN toolkit is useful?) Or edit originals dlg files with "copy And paste"? Link to comment Share on other sites More sharing options...
Juriel Posted March 17, 2004 Share Posted March 17, 2004 You can use the GFF Editor to modify the dialog files directly, but that is a very annoying method. However, to my knowledge that is the only way to MODIFY them - you can look at them in NWN's toolset (if you replace NWN's dialog.tlk with KotOR's), but if you change them in that, you seem to lose the attached scripts and animations. The toolset does allow you to make new ones easily enough, though. Link to comment Share on other sites More sharing options...
Panglicar Posted March 23, 2004 Share Posted March 23, 2004 how can i edit a sword to have lightsaber properties..like blaster bolt deflection... ? i tried using genoharadan sword but in the game i got a lightsaber version of it...something very very green pretty weird though.. i'm asking this because my video card has a glitch when i'm using lightsabers in wide spaces...and i hate that ... it makes the game look crappy Link to comment Share on other sites More sharing options...
T7nowhere Posted March 24, 2004 Author Share Posted March 24, 2004 I don't know if that is possible. I'll look into it when I get some time. I wouldn't hold my breath though, it probly does not work that way. Link to comment Share on other sites More sharing options...
darth makaan Posted April 4, 2004 Share Posted April 4, 2004 hmm how do i combine 2 difference appearance 2da files into one so those 2 mods can work together? Link to comment Share on other sites More sharing options...
parazie_X_ Posted April 10, 2004 Share Posted April 10, 2004 i made a custom saber and i want it to be upgradable and functional i foloewed your tutorial and it dosent work like it should suposed and i would like to know what im doing wrong! and if some body have some custom tectures for my swoop bike and the ebon hawk send them to parazite_X_@hotmail.com thank you ! Link to comment Share on other sites More sharing options...
Poggle Posted April 10, 2004 Share Posted April 10, 2004 how do i combine 2 difference appearance 2da files into one so those 2 mods can work together? basically you just have to copy the edited fields from one 2da to the other a bit time consuming but i think its the only way Link to comment Share on other sites More sharing options...
Nikana Luam Posted April 12, 2004 Share Posted April 12, 2004 hmmm... i download kotor tools and it doesnt work why? it says something like this: "It didn´t work to initiate the program correctly (0xc0000135).Press OK to close the program" Link to comment Share on other sites More sharing options...
Poggle Posted April 12, 2004 Share Posted April 12, 2004 Have you downloaded the microsoft developers network framework 1.1? Link to comment Share on other sites More sharing options...
Nikana Luam Posted April 12, 2004 Share Posted April 12, 2004 aha! well i download it but when i press ctrl +alt+del then i see that i takes up a WHOLE lot of memory why? Link to comment Share on other sites More sharing options...
noob_AZN Posted April 14, 2004 Share Posted April 14, 2004 i cant read the photoshop tutorial by suchan...anyone know why? Link to comment Share on other sites More sharing options...
T7nowhere Posted April 14, 2004 Author Share Posted April 14, 2004 His site is apparently gone. I have tryed to contact him but, I have recieved no responce. I'll upload the version I have of it. Link to comment Share on other sites More sharing options...
pascalneder009 Posted April 14, 2004 Share Posted April 14, 2004 I think Suchan is gone cause he has only his avatar pic at his site His lightsaber tutorial is also gone:mad: Link to comment Share on other sites More sharing options...
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