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crushing pillars


darkdreamr

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ok.. im havin a hard time here.. i need to make a pillar.. that would crush someone when they step under it..

 

i tried function door... but.. it only comes down when someone gets REALLY close to the brush.. the brush is decently high above the head.. ive even tried lowering it.. and it still dont work.. can someone please help me..

i want a large pillar to basicly crush someone when they walk below it ... please help!

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func_static???? make it rotate? i just want the thing to move down when its stood under.. and move back up after the kill...

 

Cant i make it move with a trigger?

 

like i said.. i already got it down to where it actually crushes and kills.. the only problem is that it only moves when your physically up next to the thing.. i can walk under it all i want.. but when i jump and hit my head on it.. THEN it moves..

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imagine a giant block hovering above your head... you walk under it.... EEK.. SQUISH... LOL it slowly moves back up and other laugh cause you stood under something that was big and heavy and it fell on you...

 

im just making a basic map for myself to torture wookies and jawas in single player.. i have a incinderator.. a glass floor to toss people onto with a nice little fall when it breaks through.. a acid pit .. im gonna have rotating blades.. a trash compator and giant half pillars/pistons that crush downwards when you get put under or walk under it.. mabey give it a mortal kombat theme

 

i love the feeling of gripping tossing them into the air .. and pushing them to one of thier random dooms.. LOL .... man im sadistic!

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nevermind.. i found out how to do it.. i just made the thing a func_plat and made the platform move up to a solid to squish insted of the crusher comming down..

 

now i gotta find out how to make something rotate in place insted of moving around the entire room!

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