Darth Windu Posted April 3, 2004 Share Posted April 3, 2004 In terms of SWGB2 civ numbers, it has been said by a few forumers that 5 is a good number. I disagree with this, mainly because it goes against what i like to call the 'adversarial policy'. By this, i mean that every civ must have a nemesis civ to compete with. Therefore, i came to the conclusion that 4 or 6 civs is the best idea, with 4 proabably being optimal for balance and 6 for diversity. HOWEVER i was thinking about this last night, and as many of you will know, i had my 8 normal civs and the Yuuzhan Vong as a secret 'bonus' civ. Now, however, i have a new plan. What if we had, for civs- - Empire - Republic - Rebels - Confederacy with a Royal Naboo/Gungan bonus secret civ that you can access once you have done something like completeing the campaigns on hardest difficulty. Thoughts? Link to comment Share on other sites More sharing options...
Majin Boba Fett Posted April 3, 2004 Share Posted April 3, 2004 i guess that could work, but i would add more bonus civs such as royal naboo/gungans, wookies, vong, and hutt cartel. <runs aways frantically> Link to comment Share on other sites More sharing options...
lukeiamyourdad Posted April 3, 2004 Share Posted April 3, 2004 I don't know...It could work...It'd still would rather have a regular Gungna/Naboo Civ. Link to comment Share on other sites More sharing options...
saberhagen Posted April 3, 2004 Share Posted April 3, 2004 What about having the 4 main civs (Rep, Rebs, GE and Confed) as unique civs, but then including a number of minor civs (Naboo, Gungans, Wooks, TF etc) which are basically copies of one of the major civs but with different graphics. That gets round the conflict between balancing and diversity to a certain extent, although it's probably not ideal. Link to comment Share on other sites More sharing options...
Darth Windu Posted April 4, 2004 Author Share Posted April 4, 2004 saber - actually i have considered that, but came to a slightly different conclusion. With my idea of minor civs, which would include civs like the Wookiees, Gungans/Naboo, Corellians, Kaminoans, Hutts, Geonosians etc. My idea is that they have no unique buildings or unique abilities/powers. Instead, they would be generic civs with different art, but also different combinations of weapons, such as the Hutts having no Navy etc. This way, there could still be uniqueness in the game with minor civs, and without eating up lots of CPU or RAM. Link to comment Share on other sites More sharing options...
Admiral Vostok Posted April 4, 2004 Share Posted April 4, 2004 Hmm, interesting idea. Sounds good in theory, but will it actually work? My main problem with forcing the Naboo/Gungans into a generic mold is that they are one of the most unique civs, particularly when it comes to Gungans. Sheild Fambaas and Gungan Catapults would need to be included, and I don't see how these can be genericised. But I do like the unlocking when finishing campaigns. This encourages people to actually play the campaigns. Link to comment Share on other sites More sharing options...
FroZticles Posted April 4, 2004 Share Posted April 4, 2004 My template was already cut down to those main 4 a couple of weeks ago with no secret civs. Maybe a few small camps of gungans,wooks,ewoks and naboo but thats all. Link to comment Share on other sites More sharing options...
Admiral Vostok Posted April 5, 2004 Share Posted April 5, 2004 When can we see your template, Froz? I always enjoy reading a new template. Link to comment Share on other sites More sharing options...
FroZticles Posted April 5, 2004 Share Posted April 5, 2004 As soon as I get the site up and running, I'm still pondering ideas and pulling things out and revamping units. Link to comment Share on other sites More sharing options...
lukeiamyourdad Posted April 6, 2004 Share Posted April 6, 2004 Excellent! We'll be bashing your template soon enough! Link to comment Share on other sites More sharing options...
FroZticles Posted April 6, 2004 Share Posted April 6, 2004 Ill bash back twice as hard Link to comment Share on other sites More sharing options...
DarthMuffin Posted April 12, 2004 Share Posted April 12, 2004 Originally posted by FroZticles Ill bash back twice as hard It's pretty hard to stand against the full might of the LucasForums' GB.com ... You should be careful Link to comment Share on other sites More sharing options...
Sithmaster_821 Posted April 17, 2004 Share Posted April 17, 2004 LoL, Darth. Sounds good to me Windu. I really only wanted 4 civs, and added the N/G to satisfy people like you. As long as the N/G are balnced, Im perfectly alright with it. As for the minor civs, no comment. Link to comment Share on other sites More sharing options...
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