Eagle Warrior Posted April 7, 2004 Share Posted April 7, 2004 how long do you think each battle will take? Link to comment Share on other sites More sharing options...
Ewok Homie Posted April 8, 2004 Share Posted April 8, 2004 im guessing it might take 20 to 40 mints on each map since it is so big or maybe even an hour. Link to comment Share on other sites More sharing options...
StormHammer Posted April 8, 2004 Share Posted April 8, 2004 That is indeed a good question. I know that the maps in Enemy Territory have a 30 minute limit, and that seems pretty adequate. If the Battlefront maps are larger, that may not have to mean the time has to be extended, because vehicles will obviously have a big impact on how far you can travel to reach an objective. Half an hour sounds about right to me, give or take a few minutes... Link to comment Share on other sites More sharing options...
Ultar__Terragor Posted April 8, 2004 Share Posted April 8, 2004 Maybe aroud 20 minutes if the defenders are holding well because I guess that a good attack team would be able to win without too much troubles unless they encounter a bunch of gungans or ewoks Link to comment Share on other sites More sharing options...
Evil Dark Jedi Posted April 13, 2004 Share Posted April 13, 2004 I reckon it should be unlimited! Imagine your almost inside the enemies base and they call for reinforcments and then all your units die then it keeps going on and on and then finally you defeat those rebels! ahhhhhhhhhhhhhh magic *wipes tear from eye but forgets he has a helmet on trying to fight off rebel scum!* Link to comment Share on other sites More sharing options...
Sounds Risky Posted April 13, 2004 Share Posted April 13, 2004 I remember a level took us about an hour and a half on Battlefield 1942 once, it was really alot of fun and very dramatic. Link to comment Share on other sites More sharing options...
slapshot16 Posted April 13, 2004 Share Posted April 13, 2004 A long battle sould be good. It would suck if you could only respawn like one time before the fights over... Link to comment Share on other sites More sharing options...
Mountainforest Posted April 13, 2004 Share Posted April 13, 2004 Originally posted by Evil Dark Jedi I reckon it should be unlimited! Imagine your almost inside the enemies base and they call for reinforcments and then all your units die then it keeps going on and on and then finally you defeat those rebels! ahhhhhhhhhhhhhh magic *wipes tear from eye but forgets he has a helmet on trying to fight off rebel scum!* If there are beds in the levels, then it's fine with me. If none of the sides has the upperhand all the time (otherwis it's only slaughtering), fighting a long battle is fun. Probably you coul'd set a time limit yourselves. The time it takes for the atacking team to finish objectives (are there?) depends on the strenght of the team and te objectives themself. It's hard to tell anytihng about that yet. Link to comment Share on other sites More sharing options...
Eagle Warrior Posted April 15, 2004 Author Share Posted April 15, 2004 i think the host will just pick a time and then start the game and others will just join. Link to comment Share on other sites More sharing options...
StormHammer Posted April 15, 2004 Share Posted April 15, 2004 Originally posted by Evil Dark Jedi I reckon it should be unlimited! Imagine your almost inside the enemies base and they call for reinforcments and then all your units die then it keeps going on and on and then finally you defeat those rebels! Having no time limit works best when both sides have to defend their own objective. So both teams are working to try and destroy something, for example, and have to attack each other's bases. It doesn't work so well when it is just attackers and defenders - because if there is a really good defending team the game may never end. At least with an objective on each side it can break a stalemate. Link to comment Share on other sites More sharing options...
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