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RE_LoadWorldMap:Maps/doom_room.bsp not found


darkfett

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Posted

My map don't work!!!

I compield it right, but when i type \devmap doom_room it says

'RE_LoadWorldMap:Maps/doom_room.bsp not found'

i sent it to my m8 he compiled it and it worked

Plz help me Plz!

Posted

Make sure the map name is one word.If it isnt you have to put " "

around it.:)If its in the mp folder in the maps folder you have to type devmap mp/doom_room. Make sure you know where the bsp is exactly.

Posted

it is in C:\Program Files\LucasArts\Star Wars Jedi Knight Jedi Academy\GameData\base\maps (the place it is supposed to be)

shall i move it to the mp 1 and do what u said or shall i just really have it called doom_room?

Posted

I just found out another wierd thing.

Well on my map i changed the project settings top multiplayer but it dnt work in multiplayer i tried in single player, guess what it works.....

:confused: :confused: :confused: :confused: :confused: :confused: :confused: :confused: :confused:

There are also loads of missing textures (the bespin sky and bespin water)

Also how do u stop an entity leaking AN ENTITY NOT THE MAP!

Posted

i tried what wade said , it works!!:D :D :D :D :D :D :D :D

now 1 problem i have got ,missing textures.... they are the textures/bespin/water2

and the

textures/bespin/sky

what can i do?

Posted

They from JO or something? If you've got some JO maps in your base folder you're going to start using shaders that won't compile and others won't have, be sure to stick to JA textures and custom textures you know about and can include in the PK3.

Posted

Remove some maps from your base folder that come with custom textures because sometimes they cause the default textures not to show. I once lost all my sky textures lol :D

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