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What We're REALLY Working On: Knights of the Old Republic: Ancient Empires


mgnails

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yeah their a little buggy for now it's a crossover compatible forum i was working a cross between Vbulletin and another great forum XMB, but still working on it, I will have the linking issues resolved tonight and try to have a site up as well, running alittle wild right now with everything I am doing, but oh well don''t worry the forum will be able to handle whatever you want, it can handle well over 10,000 members and who knows how many posts, the server is a professional grade server that is used for my business Element X Paintball, and also is used for my other game forum, and for developement and testing for XMB, so don't worry about the board it will take everything you throw at it, and beg for more

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The link problem is fixed now. So now you don't have to worry about where you should and shouldnt go. Anyone is welcome to join the forum but anyone who wants to join the team must post in the thread i will start in general discussion.

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Originally posted by Archonon

This sounds like a spectacular mod, it would definately make my must download list. I have a couple of questions I hope you don't mind answering...

 

1) How do you plan to incorporate this, is this going to be a rewrite of the original game? Meaning once installed I can only play the original game if I reinstall it from scratch (which is what I guess will be)

 

2) How are you planning on making new worlds such as Coruscant? How big will these worlds be?

 

3) I noticed in your site it talks about the various new party members through 6 main quests from which I could identify 3:

a) The one set around the same timeline as KotOR 2, 5 years after the original.

b) The one where you play as Ajunta Pall.

c) The one 1K years after KotOR playing the descendant of Revan.

 

I noticed in the first you described party members as Revan, Bastila, Canderous, etc with new ones such as Chemix, and Exar Kun..is Exar Kun a ghost in the party seeing as he died 30-40 years before KotOR?

 

And for the second, are you making a new timeline? Marka Ragnos lived a 1,000 years before KotOR not 3,000. His death led to the Civil War between Naga Sadow's faction and Ludo Kressh. Is this the setting that will follow Ajunta Pall's story? Or a new one?

 

Finally how will you handle new models (If at all) for example for Kun, Ragnos, etc? Will you be using the generic ingame charcaters with reskins or have you found out how to make new models for KotOR?

 

Sorry for all the questions, this really looks like a promising mod, best of luck to you!

 

You haven't joined our team why? You could bitch at us when we violate continuum! ;):D

 

Is it just me or do you guys think twelve planets is a little much? Plus, I think we're only doing Coruscant in a few cutscenes.

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Originally posted by Arteale

You haven't joined our team why? You could bitch at us when we violate continuum! ;):D

 

Is it just me or do you guys think twelve planets is a little much? Plus, I think we're only doing Coruscant in a few cutscenes.

 

Lol, I haven't joined the team because I can't mod anything in KotOR to save my life so there's nothing I could actually contribute. I was just curious if you guys were following the game/EU timeline or if you were making a brand new one yourselves, I don't consider KotOR itself following the EU truly to begin with, merely has inspirations from it. As far as I'm concerned violate the continuum away, I don't like the EU anyways, I would like to see consitency with the events of the core game though, that continuum matters to me. :)

 

Bummer about probably not seeing Coruscant ingame itself beyond cutscenes but I guess having it as a playable world was too much to ask.

 

Thanks to the team members for answering my questions.

 

Awesome to hear Adm. Chemix, I really look forward to seeing Coruscant!

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mgnails i have had no look with the new force powers it just aint cooperating, i managed to get a force power selectable and useable (with out effects) but then i tried again and it just vanishedim stumped so there are probabley better peolle for the job out there but i still want to be in the team but maybe as a writer or summet, because my 2das just aint cooperating any more, i tried to change one of the selectable characters into juhani, changed heads,portraits,appearence even spent ages creating all the dark side varyations for her but it dindt work what am i doing wrong??

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Originally posted by lowiej

mgnails i have had no look with the new force powers it just aint cooperating, i managed to get a force power selectable and useable (with out effects) but then i tried again and it just vanishedim stumped so there are probabley better peolle for the job out there but i still want to be in the team but maybe as a writer or summet, because my 2das just aint cooperating any more, i tried to change one of the selectable characters into juhani, changed heads,portraits,appearence even spent ages creating all the dark side varyations for her but it dindt work what am i doing wrong??

 

Perhaps this bit of information should be getting posted at our site instead. *hint* *hint* :p:cool:

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quote:Soulmaster

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quote:

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Originally posted by lowiej

mgnails i have had no look with the new force powers it just aint cooperating, i managed to get a force power selectable and useable (with out effects) but then i tried again and it just vanishedim stumped so there are probabley better peolle for the job out there but i still want to be in the team but maybe as a writer or summet, because my 2das just aint cooperating any more, i tried to change one of the selectable characters into juhani, changed heads,portraits,appearence even spent ages creating all the dark side varyations for her but it dindt work what am i doing wrong??

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Perhaps this bit of information should be getting posted at our site instead. *hint* *hint*

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Why?? Mgnails will view this post and they already know we are making new force powers

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Originally posted by lowiej

 

Why?? Mgnails will view this post and they already know we are making new force powers [/b]

 

Well, our site just seems like a more appropriate place to say something like that.

 

But, nevermind. There's no point in arguing over it now, anyway.

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Originally posted by Arteale

It's possible, but doubtful. I don't think we've even considered doing that...

 

PS: Escaflowné roxxors!

 

I would really reccomend it. As you know, some of the allready done mod's are awensome, and you can't loose by adding some of the stuff.

 

And yes, I know - it really does!:D

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