Jump to content

Home

Rebels Revised?


TK-8252

Recommended Posts

  • Replies 72
  • Created
  • Last Reply
Originally posted by Lt. Havoc

Players would have to sacrifice firepower for speed but could customize their loadout to fit their needs and roles. Then you could have a demolition sniper, or commando, pilot rescue, a light infantry, heavy weapons expert, combat engineer, saboteur smuggler, a recon rescue and so on. Instead of there being 5 classes their would be dozens of combinations.

 

And how would you balance this out? Good idea, balancing nightmare.

 

They should just either give the medkit back to the smuggler or give the engi capability. The pilot has too many abilities. If not, remove his Golan Arms scatter rifle. A pistol won't do good against a good old assault rifle.

 

Covert ability: Ever played Wolf:ET? It should work like that. No more.

Link to comment
Share on other sites

Originally posted by lukeiamyourdad

And how would you balance this out? Good idea, balancing nightmare.

 

They should just either give the medkit back to the smuggler or give the engi capability. The pilot has too many abilities. If not, remove his Golan Arms scatter rifle. A pistol won't do good against a good old assault rifle.

 

Covert ability: Ever played Wolf:ET? It should work like that. No more.

 

This is because I have never played Wolf:ET. What does the covert ability in Wolf do?

Link to comment
Share on other sites

Originally posted by Drax Kreiger

This is because I have never played Wolf:ET. What does the covert ability in Wolf do?

 

You can steal a uniform off the corpse of an enemy to infiltrate the enemy base. While wearing the enemy uniform, you can open doors that lead into the enemy base - which are usually locked to all but the enemy.

 

So a covert ops can help an engineer to get inside a compound, for example, to blow up the objective.

 

Alternatively, they can wreak havoc, if their disguise is not uncovered by the enemy first.

Link to comment
Share on other sites

Originally posted by lukeiamyourdad

And how would you balance this out? Good idea, balancing nightmare.

 

They should just either give the medkit back to the smuggler or give the engi capability. The pilot has too many abilities. If not, remove his Golan Arms scatter rifle. A pistol won't do good against a good old assault rifle.

 

Covert ability: Ever played Wolf:ET? It should work like that. No more.

 

Couple of comments here.

 

Balancing a system that allows players to select weapons and gear is very possible. It's been done in Tribes 2, and done quite well.

 

Allowing players to select their own weapons and providing players with classes that have preset weapons is a more of preference in design than a balance issue.

 

I agree that pilots are being given a very wide range of capabilities in the game.

 

I can see how this could add value to the gameplay, but question whether it should be done this way. Some pilots would focus on being a vehicle operator, repairing as necessary, and maybe even performing medivac operations by flying in and healing or rescuing teammates. Other pilots might just stay on the ground as medics or play an engineering role building turrets or other deployables. These roles definitely add to the gameplay, but whether they should classified as pilots in my concern at this point.

 

 

Coverts in Wolfenstein:ET allow players to basically sneak into the other base and quietly sabotage their base and/or eliminate opposing players. They also have the ability to appear as members of the opposite team.

 

The problem with coverts in Wolfenstein:ET is that covert are very easy to detect, even while undercover, and there are only certain maps where coverts can really help the team out.

 

The other problem is that sniper rifles in Wolfenstein:ET are ineffective. Even with direct headshots the rifle often misses or doesn't take down the other player.

 

I like what i've seen so far with the Rebel units. They seem to be headed in the right direction given that they have selected a class based balancing system. I question the expanded role of pilots, but the overall mix of units and their capabilites so far seem reasonable.

 

I also like that they expanded the Star Wars setting with the addition of the Vanguard unit.

 

Idei

Link to comment
Share on other sites

Basically, while sneaking around you won't have much chance to survive an encounter between a sniper rifle and an assault one. Snipers in close combat totally suck.

 

Coverts won't be useful on every map. Think about Hoth. Covert operations are pretty weird here and probably won't help out the team much. I still prefer the Wolf:ET covert then invisible snipers.

It's going to be a base camping nightmare.

Link to comment
Share on other sites

Originally posted by lukeiamyourdad

Basically, while sneaking around you won't have much chance to survive an encounter between a sniper rifle and an assault one. Snipers in close combat totally suck.

 

Coverts won't be useful on every map. Think about Hoth. Covert operations are pretty weird here and probably won't help out the team much. I still prefer the Wolf:ET covert then invisible snipers.

It's going to be a base camping nightmare.

 

Basically?

 

The only reason I mentioned Wolfenstein:ET is to answer the question about what coverts do in that game.

 

The poster assumes that Wolfenstein:ET coverts are somehow related to SWBF. If it wasn't clear, I was overviewing the role of coverts in Wolfenstein:ET for the benefit of Drax Krieger who had asked earlier about coverts in that game.

 

Afterwards, the poster then tries to compare Wolfenstein:ET units to hypothetical SWBF units. On Hoth. And finally draws the conclusion that it will be a 'nightmare' based upon the 'fact' that the poster prefers Wolf:ET coverts over the idea of invisible snipers.

 

My viewpoint on the rebel revision is expressed in MY posts about the topic. The readers here are more than capable of interpreting what I'm saying without help. If they weren't clear I'm certain they would post about it on the forum.

 

 

Idei

Link to comment
Share on other sites

Cool down damn it.

 

Perhaps I was unclear. I was just saying that Wolf:ET's covert are better then invisible snipers and could be better implemented and balance.

 

And by the way, if I've offended you, I'm sorry. If I forgot about your other posts, sorry. When I posted, I didn't remember all of them. I've read this thread yesterday for the first time and didn't bother to re-read it all over again before posting.

Though I'd appreciate you correcting me in a less sarcastic way.

Link to comment
Share on other sites

Stay on target.

 

The question of what the Rebel Marksman will be like in game is on everyone's mind. Just express your own opinion and let other posters explain their own positions.

 

I'm still very interested in hearing your views and opinions, as always.

 

Idei

Link to comment
Share on other sites

I give up. Everyone seems to think the rebel marksman is strictly a sniper. It seems pretty clear to me that the marksman class is more of a scout or recon class, but people are just fixating on the fact that they can snipe.

 

Soldiers are more than mobile weapon systems. They represent ideals, a way of life, and reflect the strength of a country. If soldiers can be all of the above, where is it written that the marksman class should be dedicated to solely sniping?

 

Idei

Link to comment
Share on other sites

Easy, Billy graham. sniping isnt a religon. but if someone has a sniper rifle, they are usually meant for sniping. especially since that job would be better suited to someone else. snipers are ment for sniping. From now on, your name is Gomer Pyle.

Link to comment
Share on other sites

Get a clue yaebnn Laden. Get an original insult as well. You can't seem to grasp the idea that Marksman are more than snipers. Even now you're posting about how 'snipers can only be snipers'.

 

People like you really need to get an IQ check before going around trying to insult people.

 

Idei

Link to comment
Share on other sites

Originally posted by Idei

Get a clue yaebnn Laden. Get an original insult as well. You can't seem to grasp the idea that Marksman are more than snipers. Even now you're posting about how 'snipers can only be snipers'.

 

People like you really need to get an IQ check before going around trying to insult people.

 

Idei

 

Well that's an insult to isn't it, and we don't want that. :D

 

You see snipers are not only for sniping, give an example what they can do more.

Link to comment
Share on other sites

you really dont want to get started on an IQ check. I am actually extremely mind talented, I'm also a bit nuts. And xcuse me if I just saw a movie and its stuck in my head. I called han Solo Proivate Snowball, is he going to shoot me now? And snipers are only snipers. I met a sniper once. guess what, he was a sniper. snipers are meant to take out people from long distances. if they want someone to infiltrate, they will train someone to do that. It is too expensive to train someone to do all those taks whhen its very possible that they'll die real soon. wih the exception of the SEALS.

Link to comment
Share on other sites

Let me make a few points clear.

 

I won't tolerate insults any more than the next person. If they are directed at me I will make my viewpoint clear to them.

 

Second, let me explain this in a way you will understand yaebinn.

In Battlefront snipers will be given additional training so they can perform as scouts and saboteurs. Battlefront doesn't have a class designated strictly sniper, they have a class that is trained in sniper school, saboteur school, and scout school. They call this class the marksman.

 

Idei

Link to comment
Share on other sites

scout and snipers I can see goign hand in hand, but not saboteurs. snipers are meant to cover the people going in from a concelaed position. when did I insult you? How do I know your name isnt really Gomer Pyle? And I dont see that as an insult, do you? Well, yes, you do. But I dont think anyone else does.

Link to comment
Share on other sites

Originally posted by yaebginn

Easy, Billy graham. sniping isnt a religon. but if someone has a sniper rifle, they are usually meant for sniping. especially since that job would be better suited to someone else. snipers are ment for sniping. From now on, your name is Gomer Pyle.

 

Condescending tone my friend.

 

"From now on, your name is Gomer Pyle"

 

Gomer Pile was a substandard recruit in the movie Full Metal Jacket(?). Admit it. Your attempt at an insult was very clear to me. Being cute about it now doesn't change the facts.

 

 

scout and snipers I can see goign hand in hand, but not saboteurs. snipers are meant to cover the people going in from a concelaed position. when did I insult you? How do I know your name isnt really Gomer Pyle? And I dont see that as an insult, do you? Well, yes, you do. But I dont think anyone else does.

 

I explained it as clearly as possible. The information on the Rebel Marksman indicates that they will most likely perform as scouts, snipers, and saboteurs. Your opinion is that they shouldn't be saboteurs. Point taken.

 

You kept insisting that snipers were snipers and that meant nothing to me. If you have a point to make, just make it rather then going around insisting that your right about something.

 

Idei

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.


×
×
  • Create New...