stuna213 Posted June 5, 2004 Share Posted June 5, 2004 okay i want to make i moving target that if you shoot it, it causes something to happen(makes a noise or something so you know you hit it) Link to comment Share on other sites More sharing options...
Mercenary Posted June 5, 2004 Share Posted June 5, 2004 Maybe you could use a func_breakable that moves with a script and when it's destroyed it targets the event you want. Link to comment Share on other sites More sharing options...
wedge2211 Posted June 5, 2004 Share Posted June 5, 2004 Some funcs have a "paintarget" that gets fired when the func is hit. Link to comment Share on other sites More sharing options...
stuna213 Posted June 5, 2004 Author Share Posted June 5, 2004 that might work but I would like to have it so you could shoot it multiple times. Link to comment Share on other sites More sharing options...
stuna213 Posted June 5, 2004 Author Share Posted June 5, 2004 oh and by the way its for MP Link to comment Share on other sites More sharing options...
wedge2211 Posted June 5, 2004 Share Posted June 5, 2004 So have a health value of ten billion or something. Link to comment Share on other sites More sharing options...
stuna213 Posted June 6, 2004 Author Share Posted June 6, 2004 oh okay i guess that would work. or wait i know i could make it so that if you do manage to kill it it triggers some kind of secret, cool thanks Link to comment Share on other sites More sharing options...
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